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Metroid Prime (Metroid Prime: Trilogy): Difference between revisions
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m (Text replacement - "ShaderCompStuttering" to "Shader Compilation Stuttering") |
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== Problems == | == Problems == | ||
=== Constant Wii Remote Disconnects === | === Constant Wii Remote Disconnects === | ||
<!-- Copied from [[Metroid Prime: Trilogy#Constant Wii Remote Disconnects]] --> | <!-- Copied from [[Metroid Prime: Trilogy#Constant Wii Remote Disconnects]] --> | ||
Line 51: | Line 49: | ||
{{image|MP1Tri NoSquish.jpg|Correct emulation}} | {{image|MP1Tri NoSquish.jpg|Correct emulation}} | ||
{{image|MP1Tri Squish.jpg|Black bar and squishing|br}} | {{image|MP1Tri Squish.jpg|Black bar and squishing|br}} | ||
{{Problems/Memory Stride Too Small}} The error occurs when selecting a scan visor. | |||
=== {{s}}Refraction/Lava Slowdown{{/s}} === | === {{s}}Refraction/Lava Slowdown{{/s}} === |