Page history
10 September 2015
17 August 2015
10 July 2015
29 June 2015
16 June 2015
31 May 2015
29 May 2015
28 May 2015
Text replacement - "(Core i[357]) ([^@-]+)" to "$1-$2"
mText replacement - "(\d+) FPS" to "$1FPS"
m−5
Text replacement - "Intel i" to "Intel Core i"
m+5
→Testing
+3
→Testing
+527
27 May 2015
20 May 2015
10 May 2015
2 March 2015
8 February 2015
19 January 2015
7 December 2014
20 November 2014
7 November 2014
Recents edits were a tad too optimistic, and implied they fixed things they did not. Adjusted.
+182
→Shader Generation Stuttering and the Black Bar: noting that there is a workaround
+132
25 September 2014
→Shader Generation Stuttering and the Black Bar
m−1
→Shader Generation Stuttering and the Black Bar
m+1
Porting relevant changes from Metroid Prime 3: Corruption (Wii)
+61
27 May 2014
21 April 2014
20 April 2014
9 February 2014
Removed recent refraction slowdown edit. That build combines all of the problems of D3D and OpenGL, and caused considerable issues with the NTSC prime games. It was pulled for a reason, and shouldn't be recommended.
−403
→Refraction Slowdown
+387
14 January 2014
→Version Compatibility: Issues are still present
−138
added a note about the scan visor. As of v3.5 Snow Leopard, don't know if it's fixed or fixable thereafter.
+194
13 January 2014
12 January 2014
9 January 2014
31 December 2013
→Testing
−5
→Version Compatibility: Update compatibility chart to reflect testing.
+138
→Testing: Added additional test info
+366