Metroid Prime 2: Echoes (Metroid Prime: Trilogy): Difference between revisions
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(→Testing: ##GHz to ## GHz mass edit) |
MrMiguel211 (talk | contribs) (Added a new enhancement problem related to Anti-Aliasing) |
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<!-- Shared problem with other [[Metroid Trilogy]] games --> | <!-- Shared problem with other [[Metroid Trilogy]] games --> | ||
Like Prime 3 and all the Trilogy games, Prime 2 Trilogy has bloom offset problems. Fortunately, it is not very noticeable with this game. There is no known solution to this issue. See {{issue|5573}}. | Like Prime 3 and all the Trilogy games, Prime 2 Trilogy has bloom offset problems. Fortunately, it is not very noticeable with this game. There is no known solution to this issue. See {{issue|5573}}. | ||
=== Visual Artifacts with Anti-Aliasing === | |||
When Anti-Aliasing SSAA or MSAA of x8 level is set, weird glowing appears on the bottom and right edges of the screen, to fix this select an Anti-Aliasing level of x4 or lower. | |||
{{image|MP2Tri-x8AA.png|Glowing on the edges|br}} | |||
=== Dot in IR>1 === | === Dot in IR>1 === |