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Monster Hunter Tri: Difference between revisions
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m (→Configuration: clean up, replaced: |recompiler â |cpuengine (2)) |
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{{Test Entry|revision=7335|OS=Windows 7 Ultimate x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Working good at 30fps. Some slowdowns with many monsters and in the village|tester=[[User:ultramann|ultramann]]}} | {{Test Entry|revision=7335|OS=Windows 7 Ultimate x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Working good at 30fps. Some slowdowns with many monsters and in the village|tester=[[User:ultramann|ultramann]]}} | ||
{{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @3,8 Ghz|GPU=nVidia 9600GT|result=Perfect playable: EFB->RAM with Cache enabled and disable CPU-EFB-Acess to solve the texture problem. Use HLE to gain +10% FPS|tester=[[User:GothicIII|GothicIII]]}} | {{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @3,8 Ghz|GPU=nVidia 9600GT|result=Perfect playable: EFB->RAM with Cache enabled and disable CPU-EFB-Acess to solve the texture problem. Use HLE to gain +10% FPS|tester=[[User:GothicIII|GothicIII]]}} | ||
{{Test Entry|revision=7551|OS=Ubuntu 10.10 x64|CPU=AMD Phenom II X4 @3,2 Ghz|GPU=ATI HD 4770 512Mb|result=Perfect playable: texture problem sometimes. Slow with many monsters and in the village.|tester=Aldo Nogueira}} | |||
|} | |} | ||