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Mortal Kombat: Deadly Alliance: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:MortalKombatDeadlyAlliance.jpg|300px]] | |image = [[File:MortalKombatDeadlyAlliance.jpg|300px]] | ||
|developer = Midway | |developer = Midway | ||
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|genre = Fighting | |genre = Fighting | ||
|modes = Single-player, multiplayer | |modes = Single-player, multiplayer | ||
|input = GameCube Controller | |input = GameCube Controller | ||
}} | }} | ||
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*[http://www.youtube.com/watch?v=aKdga18O3c4 Mortal Kombat Deadly Alliance on Dolphin] | *[http://www.youtube.com/watch?v=aKdga18O3c4 Mortal Kombat Deadly Alliance on Dolphin] | ||
{{Navigation Mortal Kombat}} | {{Navigation Mortal Kombat}} | ||
[[Category:GameCube games]] | |||
[[Category:Fighting games]] |
Revision as of 21:03, 5 August 2012
Mortal Kombat: Deadly Alliance | |
---|---|
Developer(s) | Midway |
Publisher(s) | Midway |
Series | Mortal Kombat |
Platform(s) | GameCube |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Mortal Kombat: Deadly Alliance, originally known as Mortal Kombat V: Vengeance or simply Mortal Kombat 5, is a fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. The game was released in North America in November 2002 and PAL territories in February 2003. It is chronologically the fifth in the Mortal Kombat series. The game focuses on the alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army and control Outworld. Deadly Alliance was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. The game's tagline was "A Fight So Brutal - So Evil - So Deadly".
Problems
Shadow issues
Player's shadow have small rectangles surrounding it, minor bug, currently without any workaround or fix.
Background Music
Background music randomly dissappear or mutes, after a few moments it come playing again. Use DSP LLE audio to fix this issue...
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Emulator Engine | JIT recompiler | Freeze on initial loading screen with JITIL |
Version Compatibility
The graph below charts the compatibility with Mortal Kombat: Deadly Alliance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6676 | Windows 7 x86 | Intel Core 2 Duo E7300 2.67GHz | nVidia GeForce 9600 GT | Playable (50-55 FPS, small freezes, small graphic artifacts) | |
r6800 | Windows XP x86 | Intel Atom N270 @ 1.6GHz | Intel GMA 945 | Playable 8-10 FPS. Disable Lighting and sound off for best performance. | LORPAL |
r7483 | Windows 7 x64 | Intel Celeron E3300 @ 3.3GHz | nVidia GeForce GT 240 | Playable 55-60 FPS. Minor graphical issues in text. | EliasYFGM |
Gameplay Videos
- Midway (Developer)
- Midway (Publisher)
- Mortal Kombat (Series)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- CPU Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- GameCube games
- Fighting games