Mortal Kombat: Deception: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:MortalKombatDeceptionGC.jpg|300px]]
|image     = [[File:MortalKombatDeceptionGC.jpg|300px]]
|developer   = Midway Games
|developer = Midway Games
|publisher   = Midway Games
|publisher = Midway Games
|released     = {{vgrelease|NA=March 1, 2005}}
|series    = Mortal Kombat
|series      = ''Mortal Kombat''
|released = {{vgrelease|NA=March 1, 2005}}
|genre       = Fighting
|genre     = Fighting
|modes       = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (2)
|input       = GameCube Controller
|input     = GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-mortal-kombat-deception--26174
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mortal-kombat-deception--26174
}}
}}


'''''Mortal Kombat: Deception''''' is a fighting game developed and published by Midway as the sixth installment for the ''Mortal Kombat'' (''MK'') series. ''Deception'' was released for the PlayStation 2 and Xbox in October 2004, while a Nintendo GameCube version was published in March 2005. ''Mortal Kombat: Deception'' follows the storyline from the fifth installment, ''[[Mortal Kombat: Deadly Alliance]]''. The story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender from Earthrealm. As such, the surviving warriors from the previous titles join forces to confront Onaga.
'''''Mortal Kombat: Deception''''' is a fighting game developed and published by Midway as the sixth installment for the ''Mortal Kombat'' (''MK'') series. ''Mortal Kombat: Deception'' follows the storyline from the fifth installment, ''[[Mortal Kombat: Deadly Alliance]]''. The story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender from Earthrealm. As such, the surviving warriors from the previous titles join forces to confront Onaga.


== Problems ==
== Problems ==
===<strike>FIFO Freezing</strike>===
{{Problems|{{#vardefineecho:problems|
The game crashes at random with a FIFO opcode error. [http://forums.dolphin-emu.org/showthread.php?tid=9932 This patch on the forums] may resolve the issue on older revisions, causing problems with other games. This issue was fixed in Dolphin {{revision|3.0}}.


===Shadow issues===
Player's shadow have small rectangles surrounding it, minor bug, currently without any workaround or fix.


===Background Music===
}}}}
Background music randomly dissappear or mutes, after a few moments it come playing again. Use DSP LLE audio to fix this issue.
 
== Enhancements ==
=== IR>1x and Shadow Issues ===
The player's shadow has small rectangles surrounding it when using IR>1x. To prevent that, turn off Scaled EFB Copies or set "Internal Resolution" to Native.
 
=== 16:9 Widescreen Gecko Code ===
==== NA ====
<pre>$16:9 Widescreen
C21DDE54 00000004
ED041828 3E203F40
62310000 3E403F80
62520000 9222A960
92420000 00000000
C21DDE6C 00000002
C1220000 ED090024
60000000 00000000
04256388 C022A960
04256398 C0220000
04256530 C002A960
0425653C C0020000
</pre>


== Configuration ==
== Configuration ==
{{Config
{{Config
|mmuhack              = On
|efbscaledcopy = Off
|mmuhacknotes          = If disabled Dolphin will crash on initial loading screen with a TLB error
|efbscaledcopynotes = Avoid lines on shadow edges /w IR>1x
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2037|****}}
{{VersionCompatibilityVersion|5350|****|}}
{{VersionCompatibilityVersion|4.0.2|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=6676|OS=Windows 7 x86|CPU=Intel Core 2 Duo E7300 @ 2.67GHz|GPU=nVidia GeForce 9600 GT|result=Playable (30-40 FPS, big freezes, small graphic artifacts)|tester=}}
{{testing/entry|revision=6676|OS=Windows 7|CPU=Intel Core 2 Duo E7300 @ 2.67GHz|GPU=NVIDIA GeForce 9600 GT|result=Playable (30-40FPS, big freezes, small graphic artifacts)|tester=}}
{{testing/entry|revision=7250|OS=Windows XP x86|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 7100 GS|result=Perfect (45-50 FPS)|tester=}}
{{testing/entry|revision=7250|OS=Windows XP|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Perfect (45-50FPS)|tester=}}
{{testing/entry|revision=4.0-4803|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Starts. At the end of the Netherrealm segment of Konquest mode the game will autosave and then load the Nexus; this autosave will corrupt and break your profile causing you to lose all progress. The game also hung on a FIFO Overflow error once as well. When it works it plays with only very minor graphical glitches at consistent 100% speed, but it's impossible to complete Konquest mode because of the save corruption. All other modes tested work fine however.|tester=Xerxes}}
{{testing/entry|revision=4.0-5078|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect. I replayed the game again after deleting my save and I made it past the part where the profile corrupted before, so it must have been an isolated case. My suggestion is not to use savestates. Also Ashrah's spinning special moves with the particle effects used to make the game stutter and could cause a FIFO Overflow, but after {{revision|4.0-5070}} this seems to be much more stable. The only graphical problems I noticed were Shujinko's mouth in cutscenes floating as a square in front of his face, and around some pieces of scenery I could see through the floor, but neither of these are really noticeable at native resolution and neither affect gameplay.|tester=Xerxes}}
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core 2 Quad Q8300|GPU=AMD Radeon HD 7870|result=There are black lines on the floor under the feet of the characters circling them, especially noticeable in Konquest Mode, no options seem to fix that, but runs at a stable 60FPS and is otherwise pretty good emulated.|tester=Pit-O-Matic}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|XpONz72FQHY|Mortal Kombat Deception on Dolphin|br}}
{{VideoGallery
 
|vid1=zRzOoRf4EAM|cap1=Dolphin Emulator 4.0.1 - Mortal Kombat: Deception (1080p HD) - Nintendo GameCube
{{Navigation Mortal Kombat}}
|vid2=XpONz72FQHY|cap2=Mortal Kombat Deception on Dolphin
|vid3=V65tPC7l81A|cap3=Mortal Kombat: Deception on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
}}
{{Navigation/Mortal Kombat}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]
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