Need for Speed: Hot Pursuit 2: Difference between revisions

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|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-need-for-speed-hot-pursuit-2
|forumlink = https://forums.dolphin-emu.org/Thread-gc-need-for-speed-hot-pursuit-2
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== High Requirements ===
=== High Requirements ===
This game maxes out the GameCube GPU hardware by rendering as many frames as it can normally causing it to render between 20 - 30 FPS. Dolphin, by default, emulates an "infinitely fast" GPU, causing the game to always run at 60 FPS, making it more demanding than most GameCube games. Use Dolphin's "CPU Clock Override" in the Advanced configuration tab to lower the Gamecube's clock speed can force the game to slow down enough to be run properly.
This game maxes out the GameCube GPU hardware by rendering as many frames as it can normally causing it to render between 20 - 30 FPS. Dolphin, by default, emulates an "infinitely fast" GPU, causing the game to always run at 60 FPS, making it more demanding than most GameCube games. Use Dolphin's "CPU Clock Override" in the Advanced configuration tab to lower the Gamecube's clock speed can force the game to slow down enough to be run properly.


== Problems ==
== Problems ==
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== Enhancements ==
== Enhancements ==
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2576] ====
<pre>$Enable 60Hz Mode [Ralf]
BK0C-C9PJ-C862N
F0GG-WVCK-ZMTQC
42XN-4E6J-97TRG</pre>
=== 16:9 Widescreen Gecko Code ===
=== 16:9 Widescreen Gecko Code ===
==== NA ====
==== NA ====
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0414382C C0429AE8
0414382C C0429AE8
04143D58 C0029AE8
04143D58 C0029AE8
</pre>
==== EU ====
<pre>$16:9 Widescreen
041439AC C0429AE8
04143ED8 C0029AE8
</pre>
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
041C0B28 38600000
04274770 00000014
</pre>
</pre>


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|manualtexturesampling      = On
|manualtexturesamplingnotes = Render VP6 video
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 @ 3.4GHz|GPU=NVIDIA GeForce 8800 GT|result=Near perfect play @ 60FPS in DSP HLE 4x native and 16x Anisotropics|tester=Tsarchasm}}
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 @ 3.4 GHz|GPU=NVIDIA GeForce 8800 GT|result=Near perfect play @ 60FPS in DSP HLE 4x native and 16x Anisotropics|tester=Tsarchasm}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=AMD Radeon HD 6870|result=Slow and laggy in-game performance|tester=2PeteShakur}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4 GHz|GPU=AMD Radeon HD 6870|result=Slow and laggy in-game performance|tester=2PeteShakur}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=AMD Radeon HD 6870|result=Slow and laggy in-game performance|tester=2PeteShakur}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4 GHz|GPU=AMD Radeon HD 6870|result=Slow and laggy in-game performance|tester=2PeteShakur}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-4690K|GPU=AMD Radeon HD 6970|result=By setting the "Override CPU Clock" down to about 50%-60%, the game runs at 50fps with no apparent graphical or slowdown problems. 1.5x resolution, 4x MSAA, DirectX 11, Per-Pixel Lighting |tester=TheLostSkeleton}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-4690K @ 3.5 GHz|GPU=AMD Radeon HD 6970|result=By setting the "Override CPU Clock" down to about 50%-60%, the game runs at 50fps with no apparent graphical or slowdown problems. 1.5x resolution, 4x MSAA, DirectX 11, Per-Pixel Lighting |tester=TheLostSkeleton}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=PWyfxsPQ0fc|cap1=Dolphin Emulator 4.0-3469 - Need for Speed: Hot Pursuit 2 (1080p HD) - Nintendo GameCube
|vid1=PWyfxsPQ0fc|cap1=Dolphin Emulator 4.0-3469 - Need for Speed: Hot Pursuit 2 (1080p HD) - Nintendo GameCube
|vid2=6iN8Dr3e_5U|cap2=Need for Speed: Hot Pursuit 2 - Gamecube Gameplay 4K 2160p (DOLPHIN)
}}
}}
 
{{Navigation/Need for Speed}}
{{Navigation/Need for Speed}}


[[Category:GameCube games]]
[[Category:GameCube games]]