Need for Speed: Underground: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:NFSUGGC.jpg|300px]]
|image     = [[File:NFSUGGC.jpg|300px]]
|developer   = EA Black Box
|developer = EA Black Box
|publisher   = Electronic Arts
|publisher = Electronic Arts
|series       = ''Need for Speed''
|series   = Need for Speed
|genre        = Racing
|released = {{vgrelease|NA=November 17, 2003|EU=November 21, 2003}}{{vgrelease|JP=December 25, 2003}}
|released     = {{vgrelease|NA=November 17, 2003|EU=November 21, 2003}}{{vgrelease|JP=December 25, 2003}}
|genre    = Racing
|modes       = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input       = GameCube Controller
|input     = GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-need-for-speed-underground
|forumlink = http://forums.dolphin-emu.org/Thread-gc-need-for-speed-underground
}}
}}


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== Enhancements ==
== Enhancements ==
=== 60Hz AR Codes ===
=== 16:9 Widescreen Gecko Code ===
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2590] =====
==== NA ====
<pre>Enable 60Hz Mode [Ralf]
<pre>$16:9 Widescreen
EEAR-0T7X-ZRJVD
04005860 C1ADC870
H8NA-2PHX-ZKXF6</pre>
043C4F30 3FE38E39
</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04005860 C1ADC870
043C4EB0 3FE38E39
</pre>
 
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
041E2B28 38600005
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache   = Safe (Position 1)
|accuratetexturecache   = Position 1 (Safe)
|accuratetexturecachenotes = Fixes cutscenes
|accuratetexturecachenotes = Fixes cutscene stutters
}}
}}


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{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}}
{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}}
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}}
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}}
{{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core I7 7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect|tester=IceStrike256}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=6oTw5oSZnxY|cap1=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube
|vid1=pwnqxzkxxlg|cap1=Dolphin: NFS Underground - Full Speed HD
|vid2=pwnqxzkxxlg|cap2=Dolphin: NFS Underground - Full Speed HD
|vid2=Ub22I8cU1ts|cap2=Dolphin: NFS Underground Split-Screen - Full Speed HD
|vid3=Ub22I8cU1ts|cap3=Dolphin: NFS Underground Split-Screen - Full Speed HD
|vid3=6oTw5oSZnxY|cap3=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube
|vid4=_CQE7bOAWgE|cap4=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1
|vid5=36G1Loej3FI|cap5=Need for Speed Underground on Dolphin 5.0-6414
}}
}}


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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]

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