2,225
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(RegExp Mass Edit, Template:Problems implementation) |
(→Gameplay Videos: remove another dead video) |
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:NFSUGGC.jpg|300px]] | ||
|developer | |developer = EA Black Box | ||
|publisher | |publisher = Electronic Arts | ||
|series | |series = Need for Speed | ||
|released = {{vgrelease|NA=November 17, 2003|EU=November 21, 2003}}{{vgrelease|JP=December 25, 2003}} | |||
|released | |genre = Racing | ||
|modes | |modes = Single-player, Multiplayer (2) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-need-for-speed-underground | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Cutscenes === | === Cutscenes === | ||
Pre-rendered cutscenes can stutter or fail to render, such as the THX logo in the intro showing a black screen. This is fixed by setting Texture Cache Accuracy to Safe (Position 1). | Pre-rendered cutscenes can stutter or fail to render, such as the THX logo in the intro showing a black screen. This is fixed by setting Texture Cache Accuracy to Safe (Position 1). | ||
}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== | === 16:9 Widescreen Gecko Code === | ||
===== | ==== NA ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
04005860 C1ADC870 | |||
043C4F30 3FE38E39 | |||
</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
04005860 C1ADC870 | |||
043C4EB0 3FE38E39 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
041E2B28 38600005 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|accuratetexturecache = | |accuratetexturecache = Position 1 (Safe) | ||
|accuratetexturecachenotes = Fixes | |accuratetexturecachenotes = Fixes cutscene stutters | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-930 @ 3. | {{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-930 @ 3.53 GHz|GPU=ATI Radeon HD 5770|result=Playable: BGM music broken/Minor lighting issues}} | ||
{{testing/entry|revision=3.0-243|OS=Windows 7|CPU=Intel Core i5-2500K @ 4. | {{testing/entry|revision=3.0-243|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5 GHz|GPU=AMD Radeon HD 6850|result=Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack|tester=Zheka}} | ||
{{testing/entry|revision=3.0-499|OS=Windows 7|CPU=Intel Core i5-2500K @ 4. | {{testing/entry|revision=3.0-499|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4 GHz|GPU=AMD Radeon HD 6850|result=Playable: BGM music broken}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8120 @ 3. | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8120 @ 3.1 GHz|GPU=AMD Radeon HD 7970|result=Audio Broken|tester=}} | ||
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3. | {{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Not really playable. Jumps sporadically between 80% and 100% speed. It'd be okay if it wasn't so inconsistent. I tried a bunch of different combinations of graphics hacks to make it run 100% and I ended up just making it slower. The emulation though is perfect as far as I can see with default settings, audio works great in HLE, though some cutscenes can fail to update/stutter a bit (fixed by using safe texture cache) it doesn't make the game less enjoyable and everything seems fine in-game.|tester=Xerxes}} | ||
{{testing/entry|revision=4.0-6502|OS= Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3. | {{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1 GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}} | ||
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2 GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}} | |||
{{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core I7 7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect|tester=IceStrike256}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=6oTw5oSZnxY| | |vid1=36G1Loej3FI|cap1=Need for Speed Underground on Dolphin 5.0-6414 | ||
| | |vid2=6oTw5oSZnxY|cap2=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube | ||
|vid3=_CQE7bOAWgE|cap3=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1 | |||
}} | }} | ||
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[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |
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