Need for Speed: Underground: Difference between revisions

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→‎Gameplay Videos: remove another dead video
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== Enhancements ==
== Enhancements ==
=== 60Hz AR Codes ===
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2590] =====
<pre>Enable 60Hz Mode [Ralf]
EEAR-0T7X-ZRJVD
H8NA-2PHX-ZKXF6</pre>
=== 16:9 Widescreen Gecko Code ===
=== 16:9 Widescreen Gecko Code ===
==== NA ====
==== NA ====
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04005860 C1ADC870
04005860 C1ADC870
043C4F30 3FE38E39
043C4F30 3FE38E39
</pre>
==== EU ====
<pre>$16:9 Widescreen
04005860 C1ADC870
043C4EB0 3FE38E39
</pre>
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
041E2B28 38600005
</pre>
</pre>


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache   = Safe (Position 1)
|accuratetexturecache   = Position 1 (Safe)
|accuratetexturecachenotes = Fixes cutscenes
|accuratetexturecachenotes = Fixes cutscene stutters
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-930 @ 3.53GHz|GPU=ATI Radeon HD 5770|result=Playable: BGM music broken/Minor lighting issues}}
{{testing/entry|revision=6252|OS=Windows 7|CPU=Intel Core i7-930 @ 3.53 GHz|GPU=ATI Radeon HD 5770|result=Playable: BGM music broken/Minor lighting issues}}
{{testing/entry|revision=3.0-243|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHZ|GPU=AMD Radeon HD 6850|result=Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack|tester=Zheka}}
{{testing/entry|revision=3.0-243|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5 GHz|GPU=AMD Radeon HD 6850|result=Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack|tester=Zheka}}
{{testing/entry|revision=3.0-499|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=AMD Radeon HD 6850|result=Playable: BGM music broken}}
{{testing/entry|revision=3.0-499|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4 GHz|GPU=AMD Radeon HD 6850|result=Playable: BGM music broken}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8120 @ 3.1GHz|GPU=AMD Radeon HD 7970|result=Audio Broken|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8120 @ 3.1 GHz|GPU=AMD Radeon HD 7970|result=Audio Broken|tester=}}
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Not really playable. Jumps sporadically between 80% and 100% speed. It'd be okay if it wasn't so inconsistent. I tried a bunch of different combinations of graphics hacks to make it run 100% and I ended up just making it slower. The emulation though is perfect as far as I can see with default settings, audio works great in HLE, though some cutscenes can fail to update/stutter a bit (fixed by using safe texture cache) it doesn't make the game less enjoyable and everything seems fine in-game.|tester=Xerxes}}
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Not really playable. Jumps sporadically between 80% and 100% speed. It'd be okay if it wasn't so inconsistent. I tried a bunch of different combinations of graphics hacks to make it run 100% and I ended up just making it slower. The emulation though is perfect as far as I can see with default settings, audio works great in HLE, though some cutscenes can fail to update/stutter a bit (fixed by using safe texture cache) it doesn't make the game less enjoyable and everything seems fine in-game.|tester=Xerxes}}
{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}}
{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1 GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}}
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}}
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2 GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}}
{{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core I7 7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect|tester=IceStrike256}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=pwnqxzkxxlg|cap1=Dolphin: NFS Underground - Full Speed HD
|vid1=36G1Loej3FI|cap1=Need for Speed Underground on Dolphin 5.0-6414
|vid2=Ub22I8cU1ts|cap2=Dolphin: NFS Underground Split-Screen - Full Speed HD
|vid2=6oTw5oSZnxY|cap2=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube
|vid3=6oTw5oSZnxY|cap3=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube
|vid3=_CQE7bOAWgE|cap3=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1
|vid4=_CQE7bOAWgE|cap4=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1
|vid5=sY6Vp22o9Ps|cap5=Dolphin: NFS Underground Perfect emulation Ishiiruka 890
}}
}}


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