Netplay Guide: Difference between revisions

Jump to navigation Jump to search
Line 160: Line 160:
=== Netplay with Wii Remotes ===
=== Netplay with Wii Remotes ===


Everything we've discussed in terms of how ports, profiles, and configurations are loaded need to be thrown out the window for Wii Remote netplay.  Emulated Wii Remotes and their extensions <b>can</b> be used on netplay.  If you would prefer to use Real Wii Remotes on netplay, you must do that through Emulated Wii Remotes via the <i>Connect Wii Remotes for Emulated Controllers</i>.  Your Wii Remote will now show up as an emulated controller that can be assigned buttons, and with Dolphin's stock profile, you can automatically assign everything exactly how it would be if you were using it directly as a real Wii Remote.  The "Real Wii Remote" controller option itself is not supported.
Everything we've discussed in terms of how ports, profiles, and configurations are loaded need to be thrown out the window for Wii Remote netplay.  Emulated Wii Remotes and their extensions <b>can</b> be used on netplay.  If you would prefer to use Real Wii Remotes on netplay, you must do that through Emulated Wii Remotes via the <i>Connect Wii Remotes for Emulated Controllers</i>.  Your Wii Remote will now show up as an emulated controller that can be assigned buttons, and with Dolphin's stock profile, you can automatically assign everything exactly how it would be if you were using it directly as a real Wii Remote.  The "Real Wii Remote" controller option itself is not supported on netplay.


Unlike when using GameCube Controllers and GBAs, each player must set a configuration profile to the <b>Wii Remote Slot they will be using on netplay.</b>  That means if you are the host and using Wii Remote 1, you must have the first Emulated Wii Remote configured to your controller on your computer.  If you are a client joining and you are assigned to Wii Remote 2, you must have Emulated Wii Remote 2 configured with your controls.  In order to prevent desyncs, all players should configure the correct attachments to all controllers.  Though Dolphin <i>should</i> attempt to synchronize attachments, it has been known to have issues.  If you are using a physical Wii Remote connected as an emulated controller you do not have to set the attachment ahead of time as the stock profile automatically configures it.
Unlike when using GameCube Controllers and GBAs, each player must set a configuration profile to the <b>Wii Remote Slot they will be using on netplay.</b>  That means if you are the host and using Wii Remote 1, you must have the first Emulated Wii Remote configured to your controller on your computer.  If you are a client joining and you are assigned to Wii Remote 2, you must have Emulated Wii Remote 2 configured with your controls.  In order to prevent desyncs, all players should configure the correct attachments to all controllers.  Though Dolphin <i>should</i> attempt to synchronize attachments, it has been known to have issues.  If you are using a physical Wii Remote connected as an emulated controller you do not have to set the attachment ahead of time as the stock profile automatically configures it.