Netplay Guide: Difference between revisions

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== Setting Up Dolphin ==
== Setting Up Dolphin ==
{|class="wikitable" style="float: right; margin-right: 1em;"
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<span style="border:1px solid #AAAAAA; margin:0px; font-size:90%; background-color:#99ff99;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> Will not cause desync if different<br />
<span style="border:1px solid #AAAAAA; margin:0px; font-size:90%; background-color:#ffeecc;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> MAY cause desync if different (Conditional)<br />
<span style="border:1px solid #AAAAAA; margin:0px; font-size:90%; background-color:#ff9999;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> Will cause desync if different<br />
<span style="border:1px solid #AAAAAA; margin:0px; font-size:90%; background-color:#dd6666;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> Will cause desync if else<br />
<b>Default/recommended setting in bold</b>
|}
Memory card of any kinds must be copied across every computers that players intended to use for netplay. Memory Cards for GameCube can be synchronized or disabled, meanwhile players may have to copy SD card to other computers themselves. Wii save files are currently disabled as of {{revision|4.0-6512}}. This means users do not need to synchronize Wii NANDs any longer, but cannot save in exchange.
Memory card of any kinds must be copied across every computers that players intended to use for netplay. Memory Cards for GameCube can be synchronized or disabled, meanwhile players may have to copy SD card to other computers themselves. Wii save files are currently disabled as of {{revision|4.0-6512}}. This means users do not need to synchronize Wii NANDs any longer, but cannot save in exchange.


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=== General Configuration ===
=== General Configuration ===
{| class="wikitable"
|-
! General
! Interface
! Audio
! GameCube
! Wii
! Path
! Advanced
|-
|
{|
| Basic Settings
{|
| bgcolor=#ff9999| Enable Dual Core: <b>ON</b>
|-
| Enable Idle Core: <b>ON</b>
|-
| bgcolor=#ffeecc| Enable Cheats: <b>OFF</b>
|-
| Framelimit: <b>60</b>
|}
|}
{|
| Advanced Settings
{|
|
|}
|}
| bgcolor=#99ff99| (No desync)
|
{|
| DSP Emulator Engine
{|
| bgcolor=#ff9999|<b>DSP LLE emulation</b>
|}
|}
{|
| Backend Settings
{|
| bgcolor=#99ff99| (No desync)
|}
|}
|
{|
| IPL Settings
{|
|
|}
|}
{|
| Device Settings
{|
| bgcolor=#ff9999|
Slot A: <b>Memory Card</b><br />
Slot B: <b><nowiki><</nowiki>Nothing<nowiki>></nowiki></b><br />
SP1: <b><nowiki><</nowiki>Nothing<nowiki>></nowiki></b>
|}
|}
|
{|
| Device Settings
{|
| bgcolor=#ff9999| Insert SD Card: <b>OFF</b>
|}
|}
| bgcolor=#cccccc| (User setup)
|
{|
| CPU Options
{|
| bgcolor=#ff9999| Enable CPU Clock Override: <b>OFF</b>
|}
|}
|}
*Idle skipping doesn't affect Netplay, only movie playback, so it can be left on.
*Idle skipping doesn't affect Netplay, only movie playback, so it can be left on.


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=== Graphics Configuration ===
=== Graphics Configuration ===
{| class="wikitable"
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! General
! Enhancements
! Hacks
! Advanced
|-
| bgcolor=#99ff99| (No desync)
| bgcolor=#99ff99| (No desync(?))
|
{|
| Embedded Frame Buffer
{|
| bgcolor=#ff9999| Skip EFB Access from CPU: <b>OFF</b>
|}
|}
|
|}
*EFB Access to CPU and Store EFB Copies to Texture Only must be the same on all PCs. On Dualcore Netplay, it's highly recommended that both are checked.
*EFB Access to CPU and Store EFB Copies to Texture Only must be the same on all PCs. On Dualcore Netplay, it's highly recommended that both are checked.