New Super Mario Bros. Wii: Difference between revisions

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{{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon HD 5730|result=Very Good (60 frames in HDD)|tester=}}
{{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon HD 5730|result=Very Good (60 frames in HDD)|tester=}}
{{Test Entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Duo E5500 @ 2.8GHz|GPU=ATI Radeon HD 5670 1GB|result=Awesome|tester=}}
{{Test Entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Duo E5500 @ 2.8GHz|GPU=ATI Radeon HD 5670 1GB|result=Awesome|tester=}}
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom2 x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=Awesome|tester=}}
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=Awesome|tester=}}
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}}
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}}
{{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}}
{{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}}
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{{Test Entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=Work extremely well, but the blue coins bug is still there. 60 FPS|tester=}}
{{Test Entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=Work extremely well, but the blue coins bug is still there. 60 FPS|tester=}}
{{Test Entry|revision=7357|OS=Mac OS X 10.6.6|CPU=AMD Athlon 64 X2 4000+ @ 2.1GHz|GPU=ATI Radeon HD 4650|result=Playable: 40-60 FPS, OpenGL plugin and recommended settings.|tester=}}
{{Test Entry|revision=7357|OS=Mac OS X 10.6.6|CPU=AMD Athlon 64 X2 4000+ @ 2.1GHz|GPU=ATI Radeon HD 4650|result=Playable: 40-60 FPS, OpenGL plugin and recommended settings.|tester=}}
{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=Fully playable: EFB->RAM causes slowdown to 60% FPS, EFB->Texture runs very well (without rotating coins)|tester=GothicIII}}
{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Fully playable: EFB->RAM causes slowdown to 60% FPS, EFB->Texture runs very well (without rotating coins)|tester=GothicIII}}
{{Test Entry|revision=7449|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=nVidia GeForce 8800GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}}
{{Test Entry|revision=7449|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=nVidia GeForce 8800 GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}}
{{Test Entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=nVidia GeForce 9500GT|result=Working perfectly, besides the coins glitch. Use EFB->Texture for better performance, since it's needed a fairly huge system-specs to run EFB->RAM 100%.|tester=Rafaello Fareday}}
{{Test Entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=nVidia GeForce 9500 GT|result=Working perfectly, besides the coins glitch. Use EFB->Texture for better performance, since it's needed a fairly huge system-specs to run EFB->RAM 100%.|tester=Rafaello Fareday}}
{{Test Entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=nVidia GeForce GTX 460 1GB|result=Very Good  Ram 8GB DDR 3 1600 MHz(test 1 with Dolphin 32Bit 60 FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wiimote problem for me not playable)|tester=step1978}}
{{Test Entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=nVidia GeForce GTX 460 1GB|result=Very Good  Ram 8GB DDR 3 1600 MHz(test 1 with Dolphin 32Bit 60 FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wiimote problem for me not playable)|tester=step1978}}
{{Test Entry|revision=7551|OS=Linux (Ubuntu 11.04)|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 210 512MB|result=Fully playable: 35-45 FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{Test Entry|revision=7551|OS=Linux (Ubuntu 11.04)|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 210 512MB|result=Fully playable: 35-45 FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M 256MB|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}
{{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M 256MB|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}
{{Test Entry|revision=3.0|OS=Linux (Ubuntu 10.10)|CPU=AMD Phenom II X3 720 @ 2.94GHz|GPU=nVidia GeForce 8800 GT|result=Full frame rate almost the whole game.|tester=Keller999}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% at 3x Native.  No slowdowns.  Disappearing blue coins and non-rotating coins still an issue.|tester=MegaJump}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% at 3x Native.  No slowdowns.  Disappearing blue coins and non-rotating coins still an issue.|tester=MegaJump}}
{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}
{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}
{{Test Entry|revision=3.0|OS=Linux (Ubuntu 10.10)|CPU=AMD Phenom II X3 720 @ 2.94GHz|GPU=nVidia GeForce 8800 GT|result=Full frame rate almost the whole game.|tester=Keller999}}
{{Test Entry|revision=7695|OS=Windows 7|CPU=Intel Core i5-430M @ 2.27GHz|GPU=ATI Radeon HD 5450|result=Slow,72% speed, Graphics 100%,playable.|tester=IguanaMasterz}}
{{Test Entry|revision=7695|OS=Windows 7 Home Premium|CPU=Intel Core i5 M 430 @ 2.27GHz|GPU= AMD Radeon HD 5450 |result=Slow,72% speed, Graphics 100%,playable .|tester=IguanaMasterz}}
|}


== Gameplay Videos ==
== Gameplay Videos ==