New Super Mario Bros. Wii: Difference between revisions

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{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}}
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}}
{{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}}
{{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}}
{{Test Entry|revision=7228|OS=Linux x86_64 (Gentoo)|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9600|result=playable 40-60fps on full HD without Copy Texture, Copy texture needs to be shortly activated at the beginning of each level|tester=}}
{{Test Entry|revision=7228|OS=Linux Gentoo x86_64|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9600|result=playable 40-60fps on full HD without Copy Texture, Copy texture needs to be shortly activated at the beginning of each level|tester=}}
{{Test Entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=Work extremely well, but the blue coins bug is still there. 60 FPS|tester=}}
{{Test Entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=Work extremely well, but the blue coins bug is still there. 60 FPS|tester=}}
{{Test Entry|revision=7357|OS=Mac OS X 10.6.6|CPU=AMD Athlon 64 X2 4000+ @ 2.1GHz|GPU=ATI Radeon HD 4650|result=Playable: 40-60 FPS, OpenGL plugin and recommended settings.|tester=}}
{{Test Entry|revision=7357|OS=Mac OS X 10.6.6|CPU=AMD Athlon 64 X2 4000+ @ 2.1GHz|GPU=ATI Radeon HD 4650|result=Playable: 40-60 FPS, OpenGL plugin and recommended settings.|tester=}}
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{{Test Entry|revision=7551|OS=Linux (Ubuntu 11.04)|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 210 512MB|result=Fully playable: 35-45 FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{Test Entry|revision=7551|OS=Linux (Ubuntu 11.04)|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 210 512MB|result=Fully playable: 35-45 FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M 256MB|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}
{{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M 256MB|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}
{{Test Entry|revision=3.0|OS=Linux (Ubuntu 10.10)|CPU=AMD Phenom II X3 720 @ 2.94GHz|GPU=nVidia GeForce 8800 GT|result=Full frame rate almost the whole game.|tester=Keller999}}
{{Test Entry|revision=3.0|OS=Linux Ubuntu 10.10|CPU=AMD Phenom II X3 720 @ 2.94GHz|GPU=nVidia GeForce 8800 GT|result=Full frame rate almost the whole game.|tester=Keller999}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% at 3x Native.  No slowdowns.  Disappearing blue coins and non-rotating coins still an issue.|tester=MegaJump}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% at 3x Native.  No slowdowns.  Disappearing blue coins and non-rotating coins still an issue.|tester=MegaJump}}
{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}
{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}

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