New Super Mario Bros. Wii: Difference between revisions

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Text replacement - "\s[rR][aA][mM]\s" to " RAM "
m (Text replacement - "(={2,})([^\s=])(.+)([^\s=])(={2,})" to "$1 $2$3$4 $5")
m (Text replacement - "\s[rR][aA][mM]\s" to " RAM ")
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=== Blue Coins ===
=== Blue Coins ===
Blue coins will be invisible unless EFB Copies to Ram is enabled. Coins can still be collected despite being invisible.
Blue coins will be invisible unless EFB Copies to RAM is enabled. Coins can still be collected despite being invisible.
{{image|Nsmbwii-screenshot1.jpg|On Wii (jump on "P")}}
{{image|Nsmbwii-screenshot1.jpg|On Wii (jump on "P")}}
{{image|Nsmbwii-screenshot2.jpg|On Wii (blue coins visible)|br}}
{{image|Nsmbwii-screenshot2.jpg|On Wii (blue coins visible)|br}}
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{{testing/entry|revision=7449|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=NVIDIA GeForce 8800 GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}}
{{testing/entry|revision=7449|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=NVIDIA GeForce 8800 GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}}
{{testing/entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=Working perfectly, besides the coins glitch. Use EFB->Texture for better performance, since it's needed a fairly huge system-specs to run EFB->RAM 100%.|tester=Rafaello Fareday}}
{{testing/entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=Working perfectly, besides the coins glitch. Use EFB->Texture for better performance, since it's needed a fairly huge system-specs to run EFB->RAM 100%.|tester=Rafaello Fareday}}
{{testing/entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good  Ram 8GB DDR 3 1600 MHz(test 1 with Dolphin x86 60FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wii Remote problem for me not playable)|tester=step1978}}
{{testing/entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good  RAM 8GB DDR 3 1600 MHz(test 1 with Dolphin x86 60FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wii Remote problem for me not playable)|tester=step1978}}
{{testing/entry|revision=7551|OS=Linux Ubuntu 11.04|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 210|result=Fully playable: 35-45FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{testing/entry|revision=7551|OS=Linux Ubuntu 11.04|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 210|result=Fully playable: 35-45FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=0ubuntu0}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 320M|result=Near Perfect 55 - 60FPS in all levels except those w/ lava, brings FPS down to 30 - 50FPS @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 320M|result=Near Perfect 55 - 60FPS in all levels except those w/ lava, brings FPS down to 30 - 50FPS @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=Tyro}}