79,225
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(Updating. We need to talk about this though.) |
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{{testing/entry|revision=3.0-715|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=Intel HD Graphics 3000|result=Almost playable with the performance guide settings, average of 50 FPS, so the game is slow motion. Oh, and on maps with lava, the FPS goes to ~40... it's even slower :(|tester=Andreas Specht}} | {{testing/entry|revision=3.0-715|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=Intel HD Graphics 3000|result=Almost playable with the performance guide settings, average of 50 FPS, so the game is slow motion. Oh, and on maps with lava, the FPS goes to ~40... it's even slower :(|tester=Andreas Specht}} | ||
{{testing/entry|revision=3.0-716|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.9GHz|GPU=nVidia GeForce GTX 560 TI|result=60 FPS limited with 3x resolution, OpenGL, EFB texture, with EFB RAM it goes to ~35 FPS, with EFB RAM + enable cache it can keep 60 FPS 50% of the time (the other 50% the game is slow motion and the blue coins are not invisible, the coins still don't spin)|tester=Andreas Specht}} | {{testing/entry|revision=3.0-716|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.9GHz|GPU=nVidia GeForce GTX 560 TI|result=60 FPS limited with 3x resolution, OpenGL, EFB texture, with EFB RAM it goes to ~35 FPS, with EFB RAM + enable cache it can keep 60 FPS 50% of the time (the other 50% the game is slow motion and the blue coins are not invisible, the coins still don't spin)|tester=Andreas Specht}} | ||
{{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 5. | {{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 5.047GHz|GPU=nVidia GeForce GTX 460|result=Perfect|tester=Roger Carvalho}} | ||
{{testing/entry|revision=3.0-896|OS=Windows 8 x64|CPU=Intel Pentium e5555 @ 3GHz|GPU=Intel GMA X4500|result=Es jugable (50FPS) sin RAM, pero activando el JITIL64, resolución 640x480 y seleccionando 2 saltos de fotogramas el juego se vuelve MUY RÁPIDO! (+60VPS). Una cosa más ES PELIGROSO, la temperatura de la CPU es más de 60ºC. (Is playable (50 FPS) without RAM, but enabling JITIL64, 640x480 resolution and selecting 2 frame skipping the game will be VERY FASTER!! (+60 VPS). One thing more: IS DANGEROUS, the CPU temp is more than 140ºF.)|tester=}} | {{testing/entry|revision=3.0-896|OS=Windows 8 x64|CPU=Intel Pentium e5555 @ 3GHz|GPU=Intel GMA X4500|result=Es jugable (50FPS) sin RAM, pero activando el JITIL64, resolución 640x480 y seleccionando 2 saltos de fotogramas el juego se vuelve MUY RÁPIDO! (+60VPS). Una cosa más ES PELIGROSO, la temperatura de la CPU es más de 60ºC. (Is playable (50 FPS) without RAM, but enabling JITIL64, 640x480 resolution and selecting 2 frame skipping the game will be VERY FASTER!! (+60 VPS). One thing more: IS DANGEROUS, the CPU temp is more than 140ºF.)|tester=}} | ||
{{testing/entry|revision=3.5|OS=Windows Vista x86|CPU=Intel Pentium 4 @ 3.2GHz|GPU=Intel GMA 82945G Express Chipset|result=Only 17~25 FPS due to graphics chipset, but surprisingly quite playable. All/most problems are still present in the new Dolphin 3.5, but nothing unbearable. Performance guide settings.|tester=Wiigeek336}} | {{testing/entry|revision=3.5|OS=Windows Vista x86|CPU=Intel Pentium 4 @ 3.2GHz|GPU=Intel GMA 82945G Express Chipset|result=Only 17~25 FPS due to graphics chipset, but surprisingly quite playable. All/most problems are still present in the new Dolphin 3.5, but nothing unbearable. Performance guide settings.|tester=Wiigeek336}} | ||
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{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Athlon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=EFB copies to texture blue coins not visible but playing in full speed 60 FPS all levels and worlds when I turn of framelimit game play at AVG 90 FPS! its much better on win 7 x64 then win xp x86|tester=Mirocroatia}} | {{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Athlon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=EFB copies to texture blue coins not visible but playing in full speed 60 FPS all levels and worlds when I turn of framelimit game play at AVG 90 FPS! its much better on win 7 x64 then win xp x86|tester=Mirocroatia}} | ||
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=AMD A4-3305 @ 2.3GHz|GPU=AMD Radeon HD 6480G|result=30-40 FPS with bad quality|tester=hueenergott}} | {{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=AMD A4-3305 @ 2.3GHz|GPU=AMD Radeon HD 6480G|result=30-40 FPS with bad quality|tester=hueenergott}} | ||
{{testing/entry|revision=4.0|OS=|CPU=Intel Pentium Dual-Core @ 2. | {{testing/entry|revision=4.0|OS=|CPU=Intel Pentium Dual-Core @ 2.5GHz|GPU=|result=20-30 FPS Playable/With Recommended Configuration|tester=}} | ||
{{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX-6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=Stable 60 FPS. EFB copies to RAM makes blue coins visible, but it makes a huge speed drop (15-25 FPS).|tester=Faefdsedf}} | {{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX-6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=Stable 60 FPS. EFB copies to RAM makes blue coins visible, but it makes a huge speed drop (15-25 FPS).|tester=Faefdsedf}} | ||
{{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 770 SLI|result=Perfect emulation = 60 FPS with 4x native resolution and antialiasing 16x.|tester=Xelion}} | {{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 770 SLI|result=Perfect emulation = 60 FPS with 4x native resolution and antialiasing 16x.|tester=Xelion}} |