79,221
edits
No edit summary |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 11: | Line 11: | ||
'''''Nintendo Puzzle Collection''''' ('''''Nintendo パズルコレクション''''') is a 2003 puzzle video game compilation published by Nintendo for the Nintendo GameCube. The game contains remakes or ports of three Nintendo-published puzzle games: Dr. Mario, Yoshi's Cookie, and Panel de Pon. All copies of Nintendo Puzzle Collection were bundled with a GCN-GBA cable to take advantage of the game's ability to download simplified versions of its games to a Game Boy Advance console. | '''''Nintendo Puzzle Collection''''' ('''''Nintendo パズルコレクション''''') is a 2003 puzzle video game compilation published by Nintendo for the Nintendo GameCube. The game contains remakes or ports of three Nintendo-published puzzle games: Dr. Mario, Yoshi's Cookie, and Panel de Pon. All copies of Nintendo Puzzle Collection were bundled with a GCN-GBA cable to take advantage of the game's ability to download simplified versions of its games to a Game Boy Advance console. | ||
== Emulation Information == | |||
=== Game Boy Advance <-> GameCube Connectivity === | |||
This is a GBA Connectivity title that supports multiple GBA connections and downloadable minigames. In order to access the downloadable minigames, Controller Port 2, 3, or 4 must have a GBA controller (Integrated or TCP) attached and running the BIOS. Then go to the lower right option of the main menu and select which game to send. | |||
In order to play the main game using a GBA controller, simply set a GBA to Controller Port 1 and the connection process will begin. Additional GBA controllers can be used and will start the connection process once one of the three main games are selected. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== DirectX Lock Ups === | === <s>DirectX Lock Ups</s> === | ||
Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See {{Issue|6275}} and {{Issue|6572}}. | Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See {{Issue|6275}} and {{Issue|6572}}. Fixed by {{revision|5.0-9638}}. | ||
}}}} | }}}} | ||
Line 23: | Line 29: | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
Line 31: | Line 36: | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0|****|}} | {{VersionCompatibilityVersion|3.0|****|}} | ||
{{VersionCompatibilityVersion|5.0-9638|*****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||