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Nintendo Puzzle Collection
|Nintendo Puzzle Collection|
|Developer(s)||Nintendo R&D1, Nintendo Software Technology, Intelligent Systems|
|Release date(s)||JP February 7, 2003|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller, Game Boy Advance|
Dolphin Forum thread
Nintendo Puzzle Collection (Nintendo パズルコレクション) is a 2003 puzzle video game compilation published by Nintendo for the Nintendo GameCube. The game contains remakes or ports of three Nintendo-published puzzle games: Dr. Mario, Yoshi's Cookie, and Panel de Pon. All copies of Nintendo Puzzle Collection were bundled with a GCN-GBA cable to take advantage of the game's ability to download simplified versions of its games to a Game Boy Advance console.
Game Boy Advance <-> GameCube Connectivity
This is a GBA Connectivity title that supports multiple GBA connections and downloadable minigames. In order to access the downloadable minigames, Controller Port 2, 3, or 4 must have a GBA controller (Integrated or TCP) attached and running the BIOS. Then go to the lower right option of the main menu and select which game to send.
In order to play the main game using a GBA controller, simply set a GBA to Controller Port 1 and the connection process will begin. Additional GBA controllers can be used and will start the connection process once one of the three main games are selected.
DirectX Lock Ups
Due to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See issue 6275 and issue 6572. Fixed by 5.0-9638.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Nintendo Puzzle Collection since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|3.0||Windows 7||Intel Core i5-2390T @ 2.7 GHz||AMD Radeon HD 6450||Very good! 60FPS most of the time except some massive screen, audio does not decode properly and experienced glitched. I even upscaled to 720p and enable 4x anti-aliasing so if you turn off those features you should be to play smoothly.||Nosmas|
|4.0-6070||Windows 7||Intel Core i7-960 @ 3.2 GHz||AMD Radeon HD 5800||Menu transitions in Panel De Pon are very slow, but Panel De Pon itself, as well as menus for other games, experience no slowdown or error at all. Played with Direct3D.||UmbraWitchJeanne|
|5.0-6229||Windows 10||Intel Core i7-7700K||NVIDIA GeForce GTX 980 Ti||Played perfect for me.||IceStrike256|
- Nintendo R&D1 (Developer)
- Nintendo Software Technology (Developer)
- Intelligent Systems (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- 2003 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols