No More Heroes: Difference between revisions

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(→‎Problems: Corrupted images w/ OpenGL backend)
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When using the OpenGL backend, some UI images appear corrupted, such as the map screen legend in Travis' apartment and text boxes at various stores and other locations in the city. Use D3D11 to correct this.
When using the OpenGL backend, some UI images appear corrupted, such as the map screen legend in Travis' apartment and text boxes at various stores and other locations in the city. Use D3D11 to correct this.
{{image|Apartment map screen - OpenGL corrupted.png|Apartment map - OpenGL corrupted}}
{{image|Apartment map screen - OpenGL corrupted.png|Apartment map - OpenGL corrupted|width=249}}
{{image|Apartment map screen - Correct render.png|Apartment map - D3D11 correct render}}
{{image|Apartment map screen - Correct render.png|Apartment map - D3D11 correct render|width=249}}
{{image|K-Entertainment - OpenGL corrupted.png|K-Entertainment - OpenGL corrupted}}
{{image|K-Entertainment - OpenGL corrupted.png|K-Entertainment - OpenGL corrupted|width=249}}
{{image|K-Entertainment - D3D11 correct render.png|K-Entertainment - D3D11 correct render}}
{{image|K-Entertainment - D3D11 correct render.png|K-Entertainment - D3D11 correct render|width=249}}


== Configuration ==
== Configuration ==
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