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Onslaught: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Screen Compression === | === Screen Compression === | ||
With Immediately Present XFB disabled, the screen is vertically compressed by 6.67%. To fix this, enable Immediately Present XFB. | With Immediately Present XFB disabled, the screen is vertically compressed by 6.67%. To fix this, enable Immediately Present XFB. | ||
{{image|WSAE18-Compressed.png|Screen is compressed|br}{image|WSAE18-Proper.png|Proper emulation|br}} {{image|WSAE18-Proper.png|Proper emulation.|br}} | {{image|WSAE18-Compressed.png|Screen is compressed|br}{image|WSAE18-Proper.png|Proper emulation|br}} {{image|WSAE18-Proper.png|Proper emulation.|br}} | ||
=== <s>Story Screens' Slow Performance</s> === | |||
During story scenes like the opening text display and between missions, emulator performance may be very slow. Disable Idle Skipping to fix this. | |||
}}}} | }}}} | ||