P.N.03: Difference between revisions

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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
|forumlink = https://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Banding ===
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands, though revisions after {{revision|5.0-12511}} seem to have somewhat reduced it. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}. Refer {{Issue|12238}}.
{{image|Pn03 banding.png|Banding}}
{{image|Pn03_nobandingSep2020.png|5.0-12511 Improved banding}}
{{image|Pn03 no banding.png|Correct emulation|br}}


=== Intro Cutscene Audio Desync ===
The audio lags behind the video in the "new game" cutscene. The easiest place to see it is at the first laser blast at 1:00. The audio is synced up again in the "radio" dialogue that follows.
{{VideoGallery
|vid1=DXVHRFk9BG0|cap1=P.N.03 Dolphin Intro Audio Desync
}}
}}}}
}}}}


== Enhancements ==
== Enhancements ==
=== Smoother vent textures ===
Turn on Force Texture Filtering to smooth out jagged rendering of "vent" textures.
{{image|P.N.03 Jagged vents.png|Force Texture Filtering off}}
{{image|P.N.03 Smooth vents.png|Force Texture Filtering on|br}}
=== 16:9 Widescreen ===
=== 16:9 Widescreen ===
==== NA ====
==== NA ====
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen [Ralf, darkludx]
04163D94 3FE38E39
04163D94 3FE38E39
04163E60 3FE38E39</pre>
04163E60 3FE38E39</pre>


==== EU ====
==== EU ====
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen [Ralf]
04165094 3FE38E39
04165094 3FE38E39
04165160 3FE38E39
04165160 3FE38E39
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53 GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=5.0-11109|OS=Windows 10 x64|CPU=Intel Core i7-7500U @ 2.7 GHz|GPU=NVIDIA GeForce GTX 950M|result=Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.|tester=Garaden}}
{{testing/end}}
{{testing/end}}


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|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
|vid3=LEqzVVzKGKg|cap3=P.N.03 - Gamecube Gameplay 4K 2160p (DOLPHIN)
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]