P.N.03: Difference between revisions

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(→‎Problems: Preserve new image since banding does seem to be reduced, probably needs closer investigation, New screenshot may just have Force 24b color turned off.)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
|forumlink = https://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
}}
}}


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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Banding ===
=== Banding ===
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands, though revisions after {{revision|5.0-12511}} seem to have somewhat reduced it. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}.
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands, though revisions after {{revision|5.0-12511}} seem to have somewhat reduced it. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}. Refer {{Issue|12238}}.
{{image|Pn03 banding.png|Banding}}
{{image|Pn03 banding.png|Banding}}
{{image|Pn03_nobandingSep2020.png|5.0-12511 Improved banding}}
{{image|Pn03_nobandingSep2020.png|5.0-12511 Improved banding}}
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=== 16:9 Widescreen ===
=== 16:9 Widescreen ===
==== NA ====
==== NA ====
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen [Ralf, darkludx]
04163D94 3FE38E39
04163D94 3FE38E39
04163E60 3FE38E39</pre>
04163E60 3FE38E39</pre>


==== EU ====
==== EU ====
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen [Ralf]
04165094 3FE38E39
04165094 3FE38E39
04165160 3FE38E39
04165160 3FE38E39
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53 GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=5.0-11109|OS=Windows 10 x64|CPU=Intel Core i7-7500U @ 2.7GHz|GPU=NVIDIA GeForce GTX 950M|result=Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.|tester=Garaden}}
{{testing/entry|revision=5.0-11109|OS=Windows 10 x64|CPU=Intel Core i7-7500U @ 2.7 GHz|GPU=NVIDIA GeForce GTX 950M|result=Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.|tester=Garaden}}
{{testing/end}}
{{testing/end}}


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|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
|vid3=LEqzVVzKGKg|cap3=P.N.03 - Gamecube Gameplay 4K 2160p (DOLPHIN)
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]