Peach's Castle: Difference between revisions

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|forumlink = https://forums.dolphin-emu.org/Thread-gc-peach-s-castle
|forumlink = https://forums.dolphin-emu.org/Thread-gc-peach-s-castle
}}
}}
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'''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.
'''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.
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== Emulation Information ==
== Emulation Information ==
=== Unrecognized Disc ===
=== Unrecognized Disc ===
Peach's Castle will not load with GameCube BIOS emulation enabled, instead displaying an unrecognized disc message. Ensure "Skip BIOS" is enabled to load the demo.
Peach's Castle will not load with GameCube BIOS emulation enabled, instead displaying an unrecognized disc message. Ensure "Skip BIOS" is enabled to load the demo. This happens on console as well and a replacement BIOS (such as Swiss) must be used.
{{image|Peach's Castle-Broken w GC Bios.jpg|Unrecognized disc error|br}}
{{image|Peach's Castle-Broken w GC Bios.jpg|Unrecognized disc error|br}}


=== Welcome to GameCube World Sign ===
=== Welcome to GameCube World Sign ===
A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo. This appears to be the top 2px of the sign image misplaced. Refer {{issue|8340}}. This can be resolved by using the Software Renderer, but things will be really slow.
A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo. This is more visible at higher Internal Resolutions. This appears to be the top 2px of the sign image misplaced and occurs on real hardware. Refer {{issue|8340}}.
{{image|Peach's Castle-Sign Bug.png|Single pixel line beneath sign, highlighted with red box.}}
{{image|Peach's Castle-Sign Bug.png|Single pixel line beneath sign, highlighted with red box.}}
{{image|Peach's Castle-Sign Bug GC.jpg|Shown on GameCube console, though difficult to see.|br}}
{{image|Peach's Castle-Sign Bug GC.jpg|Shown on GameCube console, though difficult to see.|br}}
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=== <s>Cave Lights</s> ===
=== <s>Cave Lights</s> ===
The Cave portion of the demo is much darker than on GameCube, it seems like there is no global illumination applied. Refer {{issue|8360}}.
The Cave portion of the demo is much darker than on GameCube, it seems like there is no global illumination applied. Refer {{issue|8360}}, fixed in {{revision|5.0-7151}}.
{{image|Peach's Castle-Cave Lights.jpg|Cave Lights on Dolphin|}}
{{image|Peach's Castle-Cave Lights.jpg|Cave Lights on Dolphin|}}
{{image|Peach's Castle-Cave Lights on GameCube.jpg|Cave Lights on GameCube|br}}
{{image|Peach's Castle-Cave Lights on GameCube.jpg|Cave Lights on GameCube|br}}