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|forumlink = https://forums.dolphin-emu.org/Thread-gc-peach-s-castle | |forumlink = https://forums.dolphin-emu.org/Thread-gc-peach-s-castle | ||
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<!--Wikipedia doesn't cover this, info here: | <!--Wikipedia doesn't cover this, info here:https://www.mariowiki.com/Peach%27s_Castle_%28game%29 and https://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/--> | ||
'''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. | '''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. |