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(Copying over the white box issue) |
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=== Calender === | === Calender === | ||
Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed. | Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed. | ||
=== White Box in D3D === | |||
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. | |||
{{image|Phantasy Star Online White Box.png|D3D and the white box}} | |||
{{image|Phantasy Star Online White Box 2.png|Proper emulation|br}} | |||
=== Black Video === | === Black Video === | ||
Scenes that play video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. | Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. | ||
=== <s>DSP HLE Sound Crackling</s> === | === <s>DSP HLE Sound Crackling</s> === |