Pikmin (GC): Difference between revisions

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General maintenance with AutoWikiBrowser in Bot mode
(Added Linux (Ubuntu) & Ryzen APU Testing)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-pikmin
|forumlink = https://forums.dolphin-emu.org/Thread-gc-pikmin
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Sound Bugs ===
Pikmin has various sound and music issues with DSP HLE, [[DSP LLE]] corrects these issues.
=== Enemy Reel Stuttering ===
=== Enemy Reel Stuttering ===
The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.
The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}}
{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.4 Lion|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Works great at 100% speed almost all of the time, using 80+ Pikmin will cause a slight slowdown (from 100% to 87%, not major at all). No bugs encountered, completely finished the game.|tester=Axxer}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.4 Lion|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Works great at 100% speed almost all of the time, using 80+ Pikmin will cause a slight slowdown (from 100% to 87%, not major at all). No bugs encountered, completely finished the game.|tester=Axxer}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}}
{{testing/entry|revision=3.0-151|OS=Windows 7|CPU=AMD Phenom II X6 Black 1100T|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
{{testing/entry|revision=3.0-151|OS=Windows 7|CPU=AMD Phenom II X6 Black 1100T|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
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{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect. Can have minor slowdown in Forest of Hope with 100 pikmin out. Some issues with stereo sound using HLE but otherwise fully playable.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect. Can have minor slowdown in Forest of Hope with 100 pikmin out. Some issues with stereo sound using HLE but otherwise fully playable.|tester=Xerxes}}
{{testing/entry|revision=5.0-6121|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=The enemy showcase video after the end credits drops frames without Texture Cache Accuracy: Medium, most noticeable on the scrolling text. There's barely any difference between LLE and HLE audio, but there are some missing sounds in HLE such as the ship's blast off sound at the end of each day; using LLE resolves this. Everything else works fine with default settings.|tester=Xerxes}}
{{testing/entry|revision=5.0-6121|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=The enemy showcase video after the end credits drops frames without Texture Cache Accuracy: Medium, most noticeable on the scrolling text. There's barely any difference between LLE and HLE audio, but there are some missing sounds in HLE such as the ship's blast off sound at the end of each day; using LLE resolves this. Everything else works fine with default settings.|tester=Xerxes}}
{{testing/entry|revision=5.0-18219|OS=Linux - Ubuntu Desktop 22.04|CPU=AMD Ryzen 7 5700G|GPU=AMD Ryzen 7 5700G|result=Performance: Stable 30FPS. Configuration: 1080p, 4xMSAA, Vsync: ON, Region: PAL, Graphics Backend: Vulkan, SafeTextureCacheColorSamples = 512, Gecko Widescreen Hack. |tester=PortalMario}}
{{testing/entry|revision=5.0-18219|OS=Ubuntu 22.04|CPU=AMD Ryzen 7 5700G @ 3.8 GHz|GPU=AMD Radeon RX Vega 8|result=Performance: Stable 30FPS. Configuration: 1080p, 4xMSAA, Vsync: ON, Region: PAL, Graphics Backend: Vulkan, SafeTextureCacheColorSamples = 512, Gecko Widescreen Hack. |tester=PortalMario}}
{{testing/end}}
{{testing/end}}