Pikmin (Wii): Difference between revisions

277 bytes removed ,  13 December 2017
→‎Problems: this was defaulted by 4.0-9426
(Was this INI settng changed post-5.0? We don't cover problems already addressed)
(→‎Problems: this was defaulted by 4.0-9426)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Crash ===
=== Crash ===
The game may crash randomly with the OpenGL backend, use D3D to avoid this.
The game may crash randomly with the OpenGL backend, use D3D to avoid this.


=== <s>Camera in Wrong Position</s> ===
When Skip EFB Access from CPU is enabled, the game's camera will be further than it should be. Disabling it will fix the camera's possition but it will cause noticeable slowdowns when entering in water. Option now defaulted by GameINI.
}}}}
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