Pikmin (Wii): Difference between revisions

261 bytes removed ,  24 August 2013
Undo revision 71356 by 67.185.21.226: Savestates have problems with all games. They are unnatural and inaccurate, and in a highly complex system like the wii they don't work very well. It doesn't belong here.
(Undo revision 71356 by 67.185.21.226: Savestates have problems with all games. They are unnatural and inaccurate, and in a highly complex system like the wii they don't work very well. It doesn't belong here.)
Line 15: Line 15:


== Problems ==
== Problems ==
Stop removing this....... The game can crash/freeze at sunset when you use save states. It even happened to me once when I didn't use a save state, it goes to a 60fps black screen and instead of the cut scene it sits there doing nothing and you have to restart.
 
=== Crash ===
=== Crash ===
The game may crash randomly with the OpenGL backend. Use D3D9 or D3D11 to avoid this.
The game may crash randomly with the OpenGL backend. Use D3D9 or D3D11 to avoid this.