Pikmin (Wii): Difference between revisions

RegExp Test 2, {{s}} {{/s}} => <s> </s>
(Undo revision 129690 by Jhonn (talk))
(RegExp Test 2, {{s}} {{/s}} => <s> </s>)
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The game may crash randomly with the OpenGL backend, use D3D to avoid this.
The game may crash randomly with the OpenGL backend, use D3D to avoid this.


=== {{s}}PAL Version{{/s}} ===
=== <s>PAL Version</s> ===
Since the new Zelda HLE merge, the Wii PAL version of Pikmin 1 (R9IP01) doesn't boot with the HLE audio backend. Refer {{Issue|8968}}. Fixed by {{revision|4.0-8342}}.
Since the new Zelda HLE merge, the Wii PAL version of Pikmin 1 (R9IP01) doesn't boot with the HLE audio backend. Refer {{Issue|8968}}. Fixed by {{revision|4.0-8342}}.


=== {{s}}Sound Issues{{/s}} ===
=== <s>Sound Issues</s> ===
When using DSP HLE, sound effects are distorted and the volume is extremely high. Use [[DSP LLE]] to fix these. Should be fixed with {{revision|4.0-7286}}.
When using DSP HLE, sound effects are distorted and the volume is extremely high. Use [[DSP LLE]] to fix these. Should be fixed with {{revision|4.0-7286}}.