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==== NTSC-U ==== | ==== NTSC-U ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
C241A434 00000003 | C241A434 00000003 | ||
3DC03FAB 91C24000 | 3DC03FAB 91C24000 | ||
Line 44: | Line 44: | ||
</pre> | </pre> | ||
==== | ==== EU ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
04004F30 3C003FE3 | |||
04004F34 60008E39 | |||
9004002C | 04004F38 9004002C | ||
04004F3C 484208B8 | |||
044257F0 4BBDF740</pre> | |||
=== 60 FPS === | === 60 FPS Action Replay Code === | ||
Pikmin 2 normally runs at 30 FPS but can render at 60 with the following Action Replay code. 60 FPS rendering breaks cut-scenes, so the effect can be adjusted via the | Pikmin 2 normally runs at 30 FPS but can render at 60 with the following Action Replay code. 60 FPS rendering breaks cut-scenes, so the effect can be adjusted via the D-pad: a right-press on the D-pad triggers 60 FPS, while a left-press on the D-pad reverts to 30 FPS. | ||
<pre>$60FPS toggleable with left | |||
88507009 | These results can be swapped by exchanging <code>0002</code> and <code>0001</code> in the code, if desired. The current button assignment makes gameplay more consistent with the Wii version, since: | ||
* Ideally one would press the button for 60 FPS more frequently than the button for 30 FPS. | |||
* D-pad right in the GC version cycles through Pikmin types in the same order as B on the Wiimote (the only button to cycle through Pikmin in the Wii version): | |||
: <code>blue → red → yellow → purple → white → bulbmin</code> | |||
* D-pad left in the GC version cycles through Pikmin in the reverse order. | |||
<pre>$60FPS toggleable with right/left on dpad | |||
88507009 00000002 | |||
045D1028 3C888889 | 045D1028 3C888889 | ||
405D1020 00001D01 | 405D1020 00001D01 | ||
00000000 40000000 | 00000000 40000000 | ||
88507009 | 88507009 00000001 | ||
045D1028 3D088889 | 045D1028 3D088889 | ||
405D1020 00001D02 | 405D1020 00001D02 | ||
00000000 40000000</pre> | 00000000 40000000</pre> | ||
=== 2-Player Story Mode === | |||
This Gecko code enables split-screen multiplayer in Story mode, allowing full co-op. Cutscenes play improperly, and only Player 1 can control menus. | |||
<pre>$2-Player Story Mode | |||
0414D928 3BE00002</pre> | |||
=== HD Texture Pack === | |||
[https://forums.dolphin-emu.org/showthread.php?tid=50006 Pikmin 2 HD Texture Pack] by HenrikoMagnifico | |||
== Configuration == | == Configuration == |