PokéPark 2: Wonders Beyond: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:PokéPark 2-Wonders Beyond.jpg|300px]]
|image     = [[File:PokéPark 2-Wonders Beyond.jpg|300px]]
|developer     = Creatures
|developer = Creatures
|publisher     = Nintendo
|publisher = Nintendo
|series       = ''Pokémon''
|series   = Pokémon
|released     = {{vgrelease|JP=November 12, 2011}}{{vgrelease|NA=February 27, 2012}}{{vgrelease|EU=March 23, 2012}}
|released = {{vgrelease|JP=November 12, 2011}}{{vgrelease|NA=February 27, 2012}}{{vgrelease|EU=March 23, 2012}}
|genre         = Adventure
|genre     = Adventure
|modes         = Single-player, Multiplayer (2), Co-op (2)
|modes     = Single-player, Multiplayer (2), Co-op (2)
|input         = Wii Remote
|input     = Wii Remote
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-pok%C3%A9park-2-wonders-beyond
|forumlink = http://forums.dolphin-emu.org/Thread-wii-pok%C3%A9park-2-wonders-beyond
}}
}}


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== Problems ==
== Problems ==
{{Problems|
{{Problems|{{#vardefineecho:problems|
=== Hang/Crash upon changing areas ===
With the sole exception of Wish Park, attempting to move to a different area (such as from Cove Town to Seasong Beach) will cause the game to either hang or Dolphin will crash, depending on settings (JIT/JITIL).


=== Audio Crackle ===
}}}}
Some minor audio crackle occurs at the start of the game. To fix this, use OpenAL with latency 3 for audio.
 
 
}}


== Configuration ==
== Configuration ==
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{{Config
{{Config
<!-- General -->
<!-- General -->
|cpuengine   = JITIL Recompiler
|cpuenginenotes   = Game may experience random freezes when using JIT Recompiler
|efb2texonly   = Off
|efb2texonly   = Off
|efb2texonlynotes      = Required for snapshot utility only
|efb2texonlynotes      = Required for snapshot utility only
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{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Sound seems to be better, no crashes happened,by using listed options have to reduce internal resolution (4xIR -> 2xIR)|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Sound seems to be better, no crashes happened,by using listed options have to reduce internal resolution (4xIR -> 2xIR)|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD APU 10-7700K|GPU=AMD Radeon R7 Series|result=Unnoticeable FPS drops while using LLE (58/59FPS)|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD APU 10-7700K|GPU=AMD Radeon R7 Series|result=Unnoticeable FPS drops while using LLE (58/59FPS)|tester=Zcair}}
{{testing/entry|revision=4.0-2496|OS=Windows 7|CPU=Intel Core i3-2100|GPU=GeForce 210 1GB|result=White screen on the start and then crashes when using JITIL, when using JIT dolphin crashes when opening collection and a little long waiting between areas, most time game runs fast (30/30FPS).|tester=Flamerion}}
{{testing/entry|revision=4.0-2496|OS=Windows 7|CPU=Intel Core i3-2100|GPU=NVIDIA GeForce 210|result=White screen on the start and then crashes when using JITIL, when using JIT dolphin crashes when opening collection and a little long waiting between areas, most time game runs fast (30/30FPS).|tester=Flamerion}}
{{testing/end}}
{{testing/end}}


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