Pokémon Channel: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Pokémon Channel
|image     = [[File:Pokemon.jpg‎|300px]]
|image       = [[File:Pokemon.jpg‎|300px]]
|developer = Ambrella
|developer   = Ambrella
|publisher = Nintendo
|publisher   = Nintendo
|series   = Pokémon
|series       = ''Pokemon''
|released  = {{vgrelease|JP=July 18, 2003|NA=December 1, 2003|AUS=April 1, 2004|EU|April 2, 2004}}
|genre       = Adventure, First-Person, Fantasy
|genre     = Adventure, Fantasy
|modes       = Single-player
|modes     = Single-player
|platforms    = Nintendo GameCube
|input    = GameCube Controller, Game Boy Advance
|input        = Gamepad
|forumlink = https://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-channel
|compatibility = {{ratingsGC|name=Pokémon Channel}}}}
}}
 
'''''Pokémon Channel''''', released in Japan as '''''ポケモンチャンネル ~ピカチュウといっしょ!~''''' '''''Pokémon Channeru ~Pikachū to Issho!~''''' ('''''Pokémon Channel ~Together With Pikachu!~''''') is a virtual pet video game for the [[GameCube]] developed by Ambrella. Its focus is the adventures the player has with Pikachu, most of them involving a new television network. The game can be considered as the spiritual sequel to [[wikipedia:Hey You, Pikachu!|Hey You, Pikachu!]].


'''''Pokémon Channel''''', released in Japan as Pokémon Channel ~Together With Pikachu!~ (ポケモンチャンネル ~ピカチュウといっしょ!~ Pokémon Channeru ~Pikachū to Issho!~, lit. "Pokémon Channel ~Together With Pikachu!~") is a virtual pet video game for the GameCube, developed by Ambrella. Its focus is the adventures the player has with Pikachu, most of them involving a new television network. The game can be considered the spiritual sequel to Hey You, Pikachu!.
== Emulation Information ==
{{Problems/GC Font}}
{{Problems/SD Adapter}} (This only applies to the Japanese release of the game.)


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Programs with Painting ===
'''EFB Copies to Texture Only''' must be disabled for programs with painting to work.
While using Smeargle 2 to paint during the "Pichu Bros." anime, the crayon won't update right. Set the Texture Cache to safe to fix this.
}}}}
== Enhancements ==
=== 16:9 Widescreen Gecko Code ===
==== EU ====
<pre>$16:9 Widescreen
04005440 C0229AB4
04005444 D0230044
04005448 480F30C0
040F8504 4BF0CF3C
04340034 3FE38E39
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =  
|efb2texonly   = Off
|dualcorenotes        =
|efb2texonlynotes   = Enable programs/painting
|idleskipping          =
|accuratetexturecache   = Position 1 (Safe)
|idleskippingnotes    =
|accuratetexturecachenotes = Makes the Smeargle painting tools more responsive.
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =  
|accuratetexturecache     =  
|accuratetexturecachenotes =  
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
{{VersionCompatibilityVersion|2155|*****|Needs RTC to actually complete 100%}}
{{VersionCompatibilityVersion|6010|*****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
{{Test Entry|revision=6010|OS=Windows XP x86|CPU=Intel Core 2 Duo E4500 @ 2.4GHz|GPU=Intel GMA G35|result=Playable: 46-61 FPS, some slowdowns in big areas.}}
{{testing/entry|revision=6010|OS=Windows XP|CPU=Intel Core 2 Duo E4500 @ 2.4 GHz|GPU=Intel GMA G35|result=Playable: 46-61FPS, some slowdowns in big areas.}}
{{Test Entry|revision=6010|OS=Windows 7 x86|CPU=Intel Core 2 Duo E4500 @ 2.4GHz|GPU=Intel GMA G35|result=Playable: 46-61 FPS, some slowdowns in big areas.}}
{{testing/entry|revision=6010|OS=Windows 7|CPU=Intel Core 2 Duo E4500 @ 2.4 GHz|GPU=Intel GMA G35|result=Playable: 46-61FPS, some slowdowns in big areas.}}
|}
{{testing/entry|revision=3.0|OS=Windows|CPU=Intel Pentium P6200 @ 2.13 GHz|GPU=Intel|result=Major slowdowns during the pichu bros. show|tester=MoeBoy76}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-4670K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Playable: 60FPS even with enhanced settings. First episode of Pichu bros anime causes slowdown. Disabling the Frame buffer has a noticeable increase in quality of the image, must enable EFB to RAM for programs and painting.|tester=turtlbrdr}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=yZT6XpXKX-8|cap1=(60FPS) Dolphin Emulator 4.0-3950 - Pokémon Channel (1080p HD) - Nintendo GameCube
}}
{{Navigation/Pokémon}}
[[Category:GameCube games]]
[[Category:GameCube games]]