Pokémon Colosseum: Difference between revisions

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{{testing/entry|revision=4.0-3628|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 760|result=Unplayable, back screen. When pausing the game the world is visible.|tester=Vrbites.com}}
{{testing/entry|revision=4.0-3628|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 760|result=Unplayable, back screen. When pausing the game the world is visible.|tester=Vrbites.com}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60FPS.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60FPS.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-7495|OS=Windows 10 x64|CPU=Intel Core i7-4790K @ 4.5GHz|GPU=NVIDIA GeForce 970|result=Constant 30FPS on a 30Hz screen at 720p w/ VSync with settings like AA and Anisotropic filtering turned up.|tester=Different55}}
{{testing/entry|revision=4.0-7495|OS=Windows 10 x64|CPU=Intel Core i7-4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|result=Constant 30FPS on a 30Hz screen at 720p w/ VSync with settings like AA and Anisotropic filtering turned up.|tester=Different55}}
{{testing/end}}
{{testing/end}}


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