Pokémon Colosseum: Difference between revisions

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{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=ATI Radeon HD 5870|result=Positive. Perfectly playable - runs at ~25-30 FPS. Some audio glitching/FPS slowdown caused by audio on standard settings. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled.|tester=Nickamina}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=ATI Radeon HD 5870|result=Positive. Perfectly playable - runs at ~25-30 FPS. Some audio glitching/FPS slowdown caused by audio on standard settings. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled.|tester=Nickamina}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7 3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7 3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-911|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Positive. LLE is heavily laggy and glitchy, switch to HLE as an alternative. (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60 FPS|tester=bigfeh}}
{{testing/end}}
{{testing/end}}


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