Pokémon Colosseum: Difference between revisions

Jump to navigation Jump to search
Line 59: Line 59:
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7 3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7 3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-911|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Positive. LLE is heavily laggy and glitchy, switch to HLE as an alternative. (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60 FPS|tester=bigfeh}}
{{testing/entry|revision=3.0-911|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Positive. LLE is heavily laggy and glitchy, switch to HLE as an alternative. (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60 FPS|tester=bigfeh}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 4.1GHz|GPU=nVidia GTX 570 @ 900 Mhz, memory @ stock|result=Negative. A lot of little slowdowns, and game crashes a lot, makes it almost unplayable. LLE is heavily laggy and glitchy, HLE misses sounds and music parts LLE doesn't. Xaudio is better than DSound for this game. Game is really not stable...|tester=Titouf}}
{{testing/end}}
{{testing/end}}


Anonymous user

Navigation menu