Resident Evil: Difference between revisions

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(5.0 fixed issues clean-up)
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{{Infobox VG
{{Infobox VG
|image         = [[File:ResidentEvil1.jpg|300px]]
|image     = [[File:ResidentEvil1.jpg|300px]]
|developer     = Capcom
|developer = Capcom
|publisher     = {{vgrelease|AUS=Nintendo}}{{vgrelease|JP/NA/EU|Capcom}}
|publisher = {{vgrelease|AUS=Nintendo}}{{vgrelease|JP/NA/EU|Capcom}}
|released     = {{vgrelease|JP=March 22, 2002|NA=April 30, 2002|EU=September 13, 2002}}
|series    = Resident Evil
|series        = ''Resident Evil''
|released = {{vgrelease|JP=March 22, 2002|NA=April 30, 2002|EU=September 13, 2002}}
|genre         = Survival horror
|genre     = Survival horror
|modes         = Single-player
|modes     = Single-player
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-resident-evil
|forumlink = http://forums.dolphin-emu.org/Thread-gc-resident-evil
|wikipedia     = Resident Evil (2002 video game)
|wikipedia = Resident Evil (2002 video game)
}}
}}


In '''''Resident Evil''''' Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive. A near straight port was released for the [[Wii]] in 2009 under the title [[Resident Evil Archives: Resident Evil]].
In '''''Resident Evil''''' (aka '''''Biohazard''''' in Japan) Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive. A near straight port was released for the [[Wii]] in 2009 under the title [[Resident Evil Archives: Resident Evil]].


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Black screen when starting the game ===
On the PAL version, only a black screen may be displayed when starting the game. This is due to GPU timing issues. Refer {{Issue|11569}}.
Disabling '''Store XFB copies to Texture Only''' or enabling '''Immediately Display XFB Copies''' fixes the problem.
}}}}
== Enhancements ==
=== Visible texture seams ===
=== Visible texture seams ===
Some seams show  between textures. Set AF to 1x to fix.   
Some seams show  between textures. Set AF to 1x to fix.   
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|accuratetexturecache      = Safe
|accuratetexturecache      = Safe
|accuratetexturecachenotes = Corrects map bugs.
|accuratetexturecachenotes = Corrects map bugs.
|audiobackend              = Xaudio2
|audiobackendnotes        = Piano in cutscenes may not play /w DirectSound.
}}
}}


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{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=AMD Phenom II X6 1045T @ 2.7GHz|GPU=NVIDIA GeForce GTX 960|result=Playable - almost perfect, 30 FPS (25-20 in some scenes), FMV - sound is faster than picture|tester=MaciaW}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=AMD Phenom II X6 1045T @ 2.7GHz|GPU=NVIDIA GeForce GTX 960|result=Playable - almost perfect, 30 FPS (25-20 in some scenes), FMV - sound is faster than picture|tester=MaciaW}}
{{testing/end}}
{{testing/end}}
== Gameplay Screenshots ==
{{Image|Dolphin_2010-10-18_03-53-01-05.jpg}}
{{Image|Dolphin_2010-10-18_03-58-25-20.jpg}}
{{Image|Dolphin 2010-10-18 04-01-39-23.jpg}}
{{Image|Dolphin_2010-10-18_04-04-41-92.jpg}}
{{Image|Dolphin_2010-10-18_04-09-24-67.jpg}}
{{Image|Dolphin_2010-10-20_04-41-59-24.jpg}}
{{Image|Dolphin_2010-10-20_14-01-49-98.jpg}}
{{Image|RE1.jpg||br}}


== Gameplay Videos ==
== Gameplay Videos ==

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