Resident Evil 2
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Resident Evil 2, known in Japan as Biohazard 2, is a survival horror video game by Capcom originally released for the PlayStation in 1998. It is the second installment in the Resident Evil series, and was later ported to Microsoft Windows, Nintendo 64, Dreamcast, Nintendo GameCube, and Game.com.
Problems
Sounds
Sometimes the Sound stops.
Wrong Colors
Blood and most other objects have wrong colors /wo safe texture cache.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 | Corrects the color of blood and other objects |
Version Compatibility
The graph below charts the compatibility with Resident Evil 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Unknown Revision | Windows 7 x64 | AMD Phenom II 955 | ATI Radeon HD 3870 | Speed 100% | |
3.0-424 | Windows 7 x64 | Intel Core i7-950 @ 3.07Ghz | nVidia GeForce GTX 570 | Noticeable slowdowns in some areas, mainly where there's many zombies (~70% speed). Full speed in most empty areas. Anisotropic filter must be off (x1) to avoid textures borders bug. | Skullbot |
Categories:
- Capcom Production Studio 4 (Developer)
- Angel Studios (Developer)
- Capcom (Publisher)
- Virgin Interactive (Publisher)
- Resident Evil (Series)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (CPU): Intel
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games