Resident Evil 3: Nemesis: Difference between revisions

General maintenance with AutoWikiBrowser
(Inventory issues fixed by gameini in 5.0-14855)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-resident-evil-3-nemesis
|forumlink = https://forums.dolphin-emu.org/Thread-gc-resident-evil-3-nemesis
}}
}}


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== Enhancements ==
== Enhancements ==
=== Graphical Artifacts on Environment ===
=== Graphical Artifacts on Environment ===
Environments will exhibit square graphical artifacts around some objects if '''Force Texture Filtering''' is enabled. Keep this enhancement disabled to avoid the issue.
Environments will exhibit square graphical artifacts around some objects if '''Texture Filtering''' is set to '''Force Linear'''. Keep this enhancement at Default to avoid the issue.
{{image|RE3_ForceTextureFilteringOn.png|Graphical artifacts}}
{{image|RE3_ForceTextureFilteringOn.png|Graphical artifacts}}
{{image|RE3_ForceTextureFilteringOff.png|Proper emulation|br}}
{{image|RE3_ForceTextureFilteringOff.png|Proper emulation|br}}
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache     = Position 1 (safe)
|accuratetexturecache       = Position 1 (safe)
|accuratetexturecachenotes = Prevents item icons from occasionally disappearing on inventory screen
|accuratetexturecachenotes = Prevents item icons from occasionally disappearing on inventory screen
|forcefilter              = Off
|forcetexturefiltering      = Default
|forcefilternotes          = Prevents graphical artifacts on environment objects
|forcetexturefilteringnotes = Prevents graphical artifacts on environment objects
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5092|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce 9800 GT|result=Game seems to run very well, full speed most of the time with almost perfect graphics. To fix glitches in inventory menu, use Safe Texture Cache hack, but this will bring lines to the main game graphics and there will still be some graphical glitches with items' appearance. Sound works well, though there are some missing voices and music. Controls respond well. [http://www.youtube.com/watch?v=1fR46HgpJXQ Resident Evil 3: Nemesis (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=5092|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83 GHz|GPU=NVIDIA GeForce 9800 GT|result=Game seems to run very well, full speed most of the time with almost perfect graphics. To fix glitches in inventory menu, use Safe Texture Cache hack, but this will bring lines to the main game graphics and there will still be some graphical glitches with items' appearance. Sound works well, though there are some missing voices and music. Controls respond well. [https://www.youtube.com/watch?v=1fR46HgpJXQ Resident Evil 3: Nemesis (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=3.5-644|OS=Windows 8|CPU=Intel Core 2 Duo E8300 @ 2.83GHz|GPU=AMD Radeon 5770|result=Almost perfect except for the slowdown in the beginning of the game.|tester=fly16}}
{{testing/entry|revision=3.5-644|OS=Windows 8|CPU=Intel Core 2 Duo E8300 @ 2.83 GHz|GPU=AMD Radeon 5770|result=Almost perfect except for the slowdown in the beginning of the game.|tester=fly16}}
{{testing/entry|revision=4.0-4473|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=The graphics in this game broke sometime after {{revision|4.0-2575}} which was the last version of the emulator I used before upgrading to the build that I'm reporting here. Neither backend works properly anymore at this time. Missing developer logos, and all pre rendered backgrounds that this game uses for graphics are mostly gone, especially in game. Most of the background in game is black in simple terms Avoid this build if you plan on playing this game as other games are having issues with it as well.|tester=Yugix}}
{{testing/entry|revision=4.0-4473|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GT 640|result=The graphics in this game broke sometime after {{revision|4.0-2575}} which was the last version of the emulator I used before upgrading to the build that I'm reporting here. Neither backend works properly anymore at this time. Missing developer logos, and all pre rendered backgrounds that this game uses for graphics are mostly gone, especially in game. Most of the background in game is black in simple terms Avoid this build if you plan on playing this game as other games are having issues with it as well.|tester=Yugix}}
{{testing/entry|revision=4.0-4488|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=After that disaster known as {{revision|4.0-4473}} the game runs with no visible problems two hours into it so far. Using all recommended settings except using LLE. HLE has no problems with music or sound so far. This game runs smoothly on my setup which is windowed 640x480, 2x native, OpenGL. Game runs fine in fullscreen as well beyond what I'm using.|tester=Yugix}}  
{{testing/entry|revision=4.0-4488|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GT 640|result=After that disaster known as {{revision|4.0-4473}} the game runs with no visible problems two hours into it so far. Using all recommended settings except using LLE. HLE has no problems with music or sound so far. This game runs smoothly on my setup which is windowed 640x480, 2x native, OpenGL. Game runs fine in fullscreen as well beyond what I'm using.|tester=Yugix}}  
{{testing/entry|revision=4.0-6112|OS=Windows 7|CPU=AMD FX-8150 @ 3.5GHz|GPU=AMD Sapphire 6950 HD|result=HLE has no problems with music or sound. This game runs smoothly with windowed or Full Screen, 4x native, OpenGL. Also, set the texture cache to Fast for a smoother intro to the game and shotgun room.|tester=Sublimeice}}
{{testing/entry|revision=4.0-6112|OS=Windows 7|CPU=AMD FX-8150 @ 3.5 GHz|GPU=AMD Sapphire 6950 HD|result=HLE has no problems with music or sound. This game runs smoothly with windowed or Full Screen, 4x native, OpenGL. Also, set the texture cache to Fast for a smoother intro to the game and shotgun room.|tester=Sublimeice}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Duo E8600 @ 3.33GHz|GPU=NVIDIA GeForce 9800 GT|result=The game runs perfectly with some adjustments. To achieve 30FPS had to use the Overclocked CPU option and set to 66%, yes it is a underclock. This way the game runs perfectly. D3D11, IR 2x. 30FPS all time (include beginning).|tester=BrasileiroGamer}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Duo E8600 @ 3.33 GHz|GPU=NVIDIA GeForce 9800 GT|result=The game runs perfectly with some adjustments. To achieve 30FPS had to use the Overclocked CPU option and set to 66%, yes it is a underclock. This way the game runs perfectly. D3D11, IR 2x. 30FPS all time (include beginning).|tester=BrasileiroGamer}}
{{testing/end}}
{{testing/end}}