Rune Factory Frontier: Difference between revisions

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Text replacement - "[ ]?fps" to "FPS"
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{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-2670QM|GPU=nVidia GeForce GTX 560M|result=Plays well, slight slowdown in bottom section of the main farm's field and in the 2nd dungeon. Occasionally, under Dx9, after a cutscene the frame rate outdoors will cut (from 60fps to 45fps) until computer is restarted. Bluriness with Dx9 noted but not enough to warrant concern or render the game unplayable.|tester=turtlbrdr}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-2670QM|GPU=nVidia GeForce GTX 560M|result=Plays well, slight slowdown in bottom section of the main farm's field and in the 2nd dungeon. Occasionally, under Dx9, after a cutscene the frame rate outdoors will cut (from 60FPS to 45FPS) until computer is restarted. Bluriness with Dx9 noted but not enough to warrant concern or render the game unplayable.|tester=turtlbrdr}}


{{testing/entry|revision=6337|OS=Windows 7 x64|CPU=AMD Phenom II X6 @ 3.61GHz|GPU=ATI Radeon HD 5850|result=Plays flawlessly. [http://www.youtube.com/watch?v=hh63wMOQ6JI Rune Factory Frontier (12:3) Ratio Eyefinity "Wiifinity"]|tester=finalfantasy4567}}
{{testing/entry|revision=6337|OS=Windows 7 x64|CPU=AMD Phenom II X6 @ 3.61GHz|GPU=ATI Radeon HD 5850|result=Plays flawlessly. [http://www.youtube.com/watch?v=hh63wMOQ6JI Rune Factory Frontier (12:3) Ratio Eyefinity "Wiifinity"]|tester=finalfantasy4567}}


{{testing/entry|revision=7719|OS=Windows Vista x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=Very playable! 25-30fps, 100% Speed. Game slows within Lava Ruins to 60-70% speed. Screen transition 0-18fps, 30-50% speed. Game crashes upon screen transition ''very'' rarely, but possible. Sound reduced to static after about an hour of gameplay. A restart of the game will restore sound. Graphics besides indoor areas appear blurred only with DirectX9. (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my TV) Game running with DirectX 11.|tester=Sealion}}
{{testing/entry|revision=7719|OS=Windows Vista x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=Very playable! 25-30FPS, 100% Speed. Game slows within Lava Ruins to 60-70% speed. Screen transition 0-18FPS, 30-50% speed. Game crashes upon screen transition ''very'' rarely, but possible. Sound reduced to static after about an hour of gameplay. A restart of the game will restore sound. Graphics besides indoor areas appear blurred only with DirectX9. (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my TV) Game running with DirectX 11.|tester=Sealion}}


{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=AMD Radeon HD 6470M|result=The game is playable. The game FPS will start to reduce if too much background activities. The FPS will also reduced if there are many sprites within the game map, i.e the Runeys. other than that, the issues are common.|tester=LunaeMaster}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=AMD Radeon HD 6470M|result=The game is playable. The game FPS will start to reduce if too much background activities. The FPS will also reduced if there are many sprites within the game map, i.e the Runeys. other than that, the issues are common.|tester=LunaeMaster}}
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{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Athlon II X2 @ 3.30GHz|GPU=ATI Radeon HD 5570|result=Good playable. In Direct3D9 or Direct3D11 no blur in outdoor area. Mostly 28-35 FPS, speed is 80-100%. FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. Audio mostly normal.|tester=Rikudo}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Athlon II X2 @ 3.30GHz|GPU=ATI Radeon HD 5570|result=Good playable. In Direct3D9 or Direct3D11 no blur in outdoor area. Mostly 28-35 FPS, speed is 80-100%. FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. Audio mostly normal.|tester=Rikudo}}


{{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6950|result=Great. DX9<span style="color:blue;font-size:70%">(Only DX9 for testing , no idea why i didn't switch it back to DX11)</span> 1080p, 4x Native, no AA, 4x AF. Solid 30 fps all the time. Auido is perfect at DSP HLE. x64 client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to x86, not a single crash in hours.|tester=Light}}
{{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6950|result=Great. DX9<span style="color:blue;font-size:70%">(Only DX9 for testing , no idea why i didn't switch it back to DX11)</span> 1080p, 4x Native, no AA, 4x AF. Solid 30FPS all the time. Auido is perfect at DSP HLE. x64 client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to x86, not a single crash in hours.|tester=Light}}


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