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Rune Factory Frontier: Difference between revisions
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=== Sound Distortion === | === Sound Distortion === | ||
Sound distortion appears after extended play. May fix when you set on flag "DSP LLE on Thread" in "Audio" options. | Sound distortion appears after extended play. May fix when you set on flag "DSP LLE on Thread" in "Audio" options. | ||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
}} | }} | ||
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{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Athlon II X2 @ 3.30GHz|GPU=ATI Radeon HD 5570|result=Good playable. In Direct3D9 or Direct3D11 no blur in outdoor area. Mostly 28-35 FPS, speed is 80-100%. FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. Audio mostly normal.|tester=Rikudo}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Athlon II X2 @ 3.30GHz|GPU=ATI Radeon HD 5570|result=Good playable. In Direct3D9 or Direct3D11 no blur in outdoor area. Mostly 28-35 FPS, speed is 80-100%. FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. Audio mostly normal.|tester=Rikudo}} | ||
{{testing/entry|revision=3.0-752 | {{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6950|result=Great. DX9<span style="color:blue;font-size:70%">(Only DX9 for testing , no idea why i didn't switch it back to DX11)</span> 1080p, 4x Native, no AA, 4x AF. Solid 30 fps all the time. Auido is perfect at DSP HLE. x64 client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to x86, not a single crash in hours.|tester=Light}} | ||
{{testing/end}} | {{testing/end}} |