SSX Tricky: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:SSXTricky.jpg|300px‎]]
|image     = [[File:SSXTricky.jpg|300px‎]]
|developer     = EA Canada
|developer = EA Canada
|publisher     = EA Sports BIG
|publisher = EA Sports BIG
|released     = {{vgrelease|NA=November 5, 2001}}{{vgrelease|JP=December 27, 2001|EU=May 3, 2002}}
|series    = SSX
|series        = ''SSX''
|released = {{vgrelease|NA=November 5, 2001}}{{vgrelease|JP=December 27, 2001|EU=May 3, 2002}}
|genre         = Sports, Snowboarding
|genre     = Sports, Snowboarding
|modes         = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-ssx-tricky
|forumlink = https://forums.dolphin-emu.org/Thread-gc-ssx-tricky
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Internal Assertion Error</s> ===
When starting the game, Dolphin raises an assertion error in VertexShaderGen.cpp at the line _assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens); it is currently unknown what causes this. Refer {{issue|9930}}. This has been fixed by {{revision|5.0-11866}}.


=== Crash ===
=== <s>Lens Flare</s> ===
When starting the game, Dolphin raises an assertion error in VertexShaderGen.cpp at the line _assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens); it is currently unknown what causes this. Refer {{issue|9930}}.
The lens flare effect cuts speed on even the most powerful computers. Using the Vulkan backend can improve performance, or the effect can be disabled entirely by turning on "Skip EFB Access from CPU" in configuration. Fixed in {{revision|5.0-9735}}.
 
=== Fast Disc Freezes ===
When using the setting "Speed Up Disc Transfer Rate," this game can occasionally freeze on loading screens. Normally this is defaulted to off, however you can change it in the game's properties.


}}}}
}}}}
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{{Config
{{Config
|dualcore = Off
|dualcore = Off
|dualcorenotes = Causes crashes if using Real XFB
|dualcorenotes = Causes crashes
|xfb         = Real
 
|xfbnotes         = Needed to display cutscenes
|fastdisc = Off
|fastdiscnotes = Can cause freezes on loading screens
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-3599|*****|}}
{{VersionCompatibilityVersion|4.0-3599|*****|}}
{{VersionCompatibilityVersion|5.0|****|Assertion error}}
{{VersionCompatibilityVersion|5.0-11866|*****|Assertion error corrected}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-161|OS=Windows 7|CPU=Intel Core i7 @ 2.67GHz|GPU=NVIDIA GeForce 560 Ti|result=Playable, minor slowdown in many places|tester=Blinity}}
{{testing/entry|revision=3.0-161|OS=Windows 7|CPU=Intel Core i7 @ 2.67 GHz|GPU=NVIDIA GeForce 560 Ti|result=Playable, minor slowdown in many places|tester=Blinity}}
{{testing/entry|revision=3.0-776|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, has some minor slowdowns but mostly runs too fast unless audio is used for syncing however, looking at the sun will destroy framerate (can't specify a way to correct this, it differs from GFX card to GFX card).|tester=Speedytech7}}
{{testing/entry|revision=3.0-776|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, has some minor slowdowns but mostly runs too fast unless audio is used for syncing however, looking at the sun will destroy framerate (can't specify a way to correct this, it differs from GFX card to GFX card).|tester=Speedytech7}}
{{testing/entry|revision=4.0-3599|OS=Windows 7|CPU=Intel Core i5-4690K @ 4.2GHz|GPU=AMD Radeon HD 7750|result=Perfect. 2x Native, 4x AA, 16x AF, LLE on thread|tester=Keller999}}
{{testing/entry|revision=4.0-3599|OS=Windows 7|CPU=Intel Core i5-4690K @ 4.2 GHz|GPU=AMD Radeon HD 7750|result=Perfect. 2x Native, 4x AA, 16x AF, LLE on thread|tester=Keller999}}
{{testing/entry|revision=4.0-4480|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Stutters/freezes occasionally with default settings, but perfectly playable with Skip EFB Access enabled. Finished 5 or 6 missions and everything was fine. However, if you have Real XFB turned on and Dual Core turned on at the same time, when you start the game Dolphin will hang and have to be closed using System Monitor or equivalent. Either one or the other is okay, just don't use both at the same time. HLE audio perfect.|tester=Xerxes}}
{{testing/entry|revision=4.0-4480|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Stutters/freezes occasionally with default settings, but perfectly playable with Skip EFB Access enabled. Finished 5 or 6 missions and everything was fine. However, if you have Real XFB turned on and Dual Core turned on at the same time, when you start the game Dolphin will hang and have to be closed using System Monitor or equivalent. Either one or the other is okay, just don't use both at the same time. HLE audio perfect.|tester=Xerxes}}
{{testing/entry|revision=5.0-4031|OS=macOS 10.12.5|CPU=Intel Core i7 @ 2.8 GHz|GPU=Intel Iris|result=Played through entire game with default settings on recent Dolphin builds, works great.|tester=ligfx}}
 
{{testing/end}}
{{testing/end}}


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|vid1=TBS_Mm33hfY|cap1=Dolphin Emulator 4.0.2 - SSX Tricky (1080p HD) - Nintendo GameCube
|vid1=TBS_Mm33hfY|cap1=Dolphin Emulator 4.0.2 - SSX Tricky (1080p HD) - Nintendo GameCube
}}
}}
{{Navigation/SSX}}
[[Category:GameCube games]]
[[Category:GameCube games]]