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Scooby-Doo! Night of 100 Frights
|Scooby-Doo! Night of 100 Frights|
|Developer(s)||Heavy Iron Studios|
|Release date(s)|| NA September 16, 2002|
EU November 22, 2002
|Input methods||GameCube Controller|
|GameIDs||GIHE78, GIHP78, GIHF78, GIHD78|
In Scooby-Doo! Night of 100 Frights the Mastermind has kidnapped Mystery Inc, and it's up to Scooby-Doo to search for his lost friends. Guide Scooby through 12 huge levels that include a creepy mansion, a spooky cave, a ghostly graveyard, and a perilous pier. As you search for clues, you must avoid classic Scooby-Doo monsters, use wacky inventions, eat Scooby Snacks, and gather power-ups. Do you have what it takes to foil the Mastermind's plan to rid the world of Mystery Inc? The game became a Greatest Hits title in 2003 and had a follow up titled Scooby Doo: Mystery Mayhem.
There is a weird vertical seam in the top left quadrant of the screen seemingly regardless of settings. Might be accurate emulation as it wouldn't be noticeable at native internal resolution. Hard to see, easy to ignore.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Scooby-Doo! Night of 100 Frights since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||Intel Core i3-2100||nVidia GeForce GTS 450 x2||Instant game crash. Sometimes I would get to a copyright screen but then it would hang there.||AnonSVN|
|Windows 8.1 x64||AMD FX-8350||nVidia GeForce GTX 560 Ti||Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA.||Royerson|