Shrek Smash n' Crash Racing: Difference between revisions
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=== White Horizontal Lines Above Native Resolution === | |||
Disable "Scaled EFB Copy" if using above native resolution in order to get rid of white horizontal lines. | |||
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Revision as of 08:08, 24 February 2017
Shrek Smash n' Crash Racing | |
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Developer(s) | Torus Games |
Publisher(s) | Activision Value |
Series | Shrek |
Platform(s) | GameCube |
Release date(s) | NA November 21, 2006 EU March 16, 2007 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Shrek Smash n' Crash Racing is a racing game released in November 2006. The game is based on the Shrek movie series. Players have the option of playing one of twelve Shrek characters, using racing and combat skills to defeat other racers. Original music for the game was composed by Finn Robertson.
Problems
White Horizontal Lines Above Native Resolution
Disable "Scaled EFB Copy" if using above native resolution in order to get rid of white horizontal lines.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Shrek Smash n' Crash Racing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Torus Games (Developer)
- Activision Value (Publisher)
- Shrek (Series)
- North America (Release region)
- Europe (Release region)
- 2006 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games