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Sid Meier's Pirates!
|Sid Meier's Pirates!|
|Release date(s)||NA September 28, 2010|
EU October 8, 2010
|Mode(s)||Single-player, Co-op (2)|
|Input methods||Wii Remote|
Dolphin Forum thread
In Sid Meier's Pirates! you take the leading role of a pirate captain in the 17th-century Caribbean, amassing fortune and fame in an attempt to seize your rightful place as one of the most revered (and feared) pirates in history. As your reputation and skills grow, so will the size and quality of your crew and your ability to take on larger enemy ships, raid and plunder heavily fortified ports, and locate ancient treasure. There's a whole cast of interesting and dangerous characters to meet, mysteries to solve, exotic island destinations to discover, and powerful alliances to forge.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Sid Meier's Pirates! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|5.0-440||Windows 10||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 1070||Dolphin seems to perform fine. But, this Wii port just seems a lot worse than the PC version of the game. A lot worse. Maybe I'm just old and ornery, but I don't remember this game being so straightforward.||JMC4789|
- Virtuos (Developer)
- 2K Games (Publisher)
- North America (Release region)
- Europe (Release region)
- 2010 (Initial release year)
- Adventure (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Wii games