Sonic Adventure 2: Battle: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
No edit summary
Line 15: Line 15:


== Configuration ==
== Configuration ==
In the following only the most important Configurations are listed.
{{Config
 
|dualcore              = On
To get an overview about all settings and how to set them take a look at http://www.dolphin-emulator.com/performance.html
|dualcorenotes        =
 
|idleskipping          = On
===Config===
|idleskippingnotes    =  
'''Dual Core''': Checked
|dsplleonthread        =  
 
|dsplleonthreadnotes  =  
'''Idle Skip''': Checked
|hletheipll            =  
 
|hletheipllnotes      =  
'''Framelimit''': Auto or Off
|recompiler            = JIT
 
|recompilernotes      =
'''CPU Emulator Engine''': JIT recomplier
|graphicsplugin        =  
 
|graphicspluginnotes  =  
===Graphics===
|forcefilter          =  
====<u>For Quality</u>:====
|forcefilternotes      =  
'''Resolution''': 1280x720(720p) or 1920x1080(1080p)
|widescreenhack        =  
 
|widescreenhacknotes  =  
'''Antialias mode''': As high as it can go (very slow for some cards)
|cpuefbaccess          =  
 
|cpuefbaccessnotes    =  
'''Efb Scaled Copy''': checked
|safetecturecache      =  
 
|safetecturecachenotes =  
'''Enable 16x anistropy filtering''': checked
|efbscaledcopy        = On
 
|efbscaledcopynotes    =  
'''Enable EFB copy''': to texture
|disablefog            =  
 
|disablefognotes      =  
====<u>For Speed</u>:====
|efbcopy              = Texture
'''Resolution''': any will be good if you have a god configuration
|efbcopynotes          =
 
|xfb                  =
'''Antialias mode''': off
|xfbnotes              =
 
|realxfb              =
'''Efb Scaled Copy''': checked
|realxfbnotes          =
 
|dspplugin            =
'''Enable 16x anistropy filtering''': unchecked
|dsppluginnotes        =
 
|hleaudio              = On
'''Enable EFB copy''': to texture
|hleaudionotes        =
 
|dtkmusic              = On
===DSP===
|dtkmusicnotes        =  
'''HLE Audio''': Checked
|jitdynarec            =  
 
|jitdynarecnotes      =  
'''DTK Music''': Checked
|audiothrottle        = Off
 
|audiothrottlenotes    =  
'''Audio Throttle''': Unchecked (recommended)
|audiobackend          =  
 
|audiobackendnotes    =  
}}


==Gameplay Videos==
==Gameplay Videos==
???
???

Revision as of 03:29, 2 May 2010

Sonic Adventure 2: Battle
SonicAdventure2Battle.jpg
Developer(s) Sonic Team USA
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) GameCube
Genre(s) Platform
Mode(s) Single-player, multiplayer (two-player)
Compatibility 4Stars4.pngEdit rating: Sonic Adventure 2: Battle
Playable
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

The Nintendo GameCube adaption of Sonic Adventure 2, called Sonic Adventure 2 Battle, was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core On

Graphics

Config Setting Notes
Scaled EFB Copy On

Gameplay Videos

???