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Sonic Adventure 2: Battle: Difference between revisions
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===Config=== | ===Config=== | ||
Dual Core : Checked | '''Dual Core''': Checked | ||
Idle Skip : Checked | '''Idle Skip''': Checked | ||
Framelimit: Auto or Off | '''Framelimit''': Auto or Off | ||
'''CPU Emulator Engine''': JIT recomplier | |||
===Graphics=== | ===Graphics=== | ||
= | ====<u>For Quality</u>:==== | ||
Resolution: 1280x720(720p) or 1920x1080(1080p) | '''Resolution''': 1280x720(720p) or 1920x1080(1080p) | ||
Antialias mode : As high as it can go (very slow for some cards) | '''Antialias mode''': As high as it can go (very slow for some cards) | ||
Efb Scaled Copy : checked | '''Efb Scaled Copy''': checked | ||
Enable 16x anistropy filtering : checked | '''Enable 16x anistropy filtering''': checked | ||
Enable EFB copy: to texture | '''Enable EFB copy''': to texture | ||
=For Speed= | ====<u>For Speed</u>:==== | ||
Resolution : any will be good if you have a god configuration | '''Resolution''': any will be good if you have a god configuration | ||
Antialias mode : off | '''Antialias mode''': off | ||
Efb Scaled Copy : checked | '''Efb Scaled Copy''': checked | ||
Enable 16x anistropy filtering : unchecked | '''Enable 16x anistropy filtering''': unchecked | ||
Enable EFB copy: to texture | '''Enable EFB copy''': to texture | ||
===DSP=== | ===DSP=== | ||
HLE Audio : Checked | '''HLE Audio''': Checked | ||
'''DTK Music''': Checked | |||
'''Audio Throttle''': Unchecked (recommended) | |||
==Gameplay Videos== | ==Gameplay Videos== | ||
??? | ??? |
Revision as of 07:49, 23 April 2010
Sonic Adventure 2: Battle | |
---|---|
Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer (two-player) |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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The Nintendo GameCube adaption of Sonic Adventure 2, called Sonic Adventure 2 Battle, was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan.
Problems
Configuration
In the following only the most important Configurations are listed.
To get an overview about all settings and how to set them take a look at http://www.dolphin-emulator.com/performance.html
Config
Dual Core: Checked
Idle Skip: Checked
Framelimit: Auto or Off
CPU Emulator Engine: JIT recomplier
Graphics
For Quality:
Resolution: 1280x720(720p) or 1920x1080(1080p)
Antialias mode: As high as it can go (very slow for some cards)
Efb Scaled Copy: checked
Enable 16x anistropy filtering: checked
Enable EFB copy: to texture
For Speed:
Resolution: any will be good if you have a god configuration
Antialias mode: off
Efb Scaled Copy: checked
Enable 16x anistropy filtering: unchecked
Enable EFB copy: to texture
DSP
HLE Audio: Checked
DTK Music: Checked
Audio Throttle: Unchecked (recommended)
Gameplay Videos
???