Sonic Riders: Difference between revisions

288 bytes removed ,  15 March 2016
Removed aspect ratio code. Please do not add aspect ratio codes without showing or explaining precisely what they address in this specific game. Precise game-specific details are key!
(→‎Black instead of blur: Meeting convention and using templates. Please remember to use the right templates! I removed the link to the PR since it doesn't provide any details, and the revision link goes there anyway.)
(Removed aspect ratio code. Please do not add aspect ratio codes without showing or explaining precisely what they address in this specific game. Precise game-specific details are key!)
Line 29: Line 29:


== Enhancements ==
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
==== NTSC-U ====
<pre>
04601A7C 3FE38E39
</pre>


== Configuration ==
== Configuration ==