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|Developer(s)||Sonic Team, Now Production|
|Series||Sonic the Hedgehog|
|Release date(s)||JP February 21, 2006|
NA February 23, 2006
EU March 17, 2006
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
Dolphin Forum thread
In Sonic Riders, Dr. Eggman challenges Sonic and his friends to a Worldwide Grand Prix, and the prize for coming out on top is an ultra-rare Chaos Emerald! Gliding on air boards – which are performance-oriented for each playable character – gamers will experience a heightened sense of sports-style racing tension as Sonic and his pals perform tricks and stunts over treacherous wide-open terrain.
Sonic and friends speed through tracks on air boards, using individual special moves to strike down opponents. Air is a big element of Sonic Riders. Your board's "fuel" source is air. You can fill up your air at various points on the course, but to race well you'll have to use another means of replenishment: performing tricks with your board. You'll also want to make use of turbulence from racers who are in front of you.
Since a TMEM emulation issue introduced in 5.0-4703 videos are broken regardless of settings. They typically will only display a white or black screen while the audio for the clip plays normally. Refer issue 11164. This has been fixed by 5.0-15294.
Hero Story Crash
The game may crash after the third level in the Hero Story. To correct this, enable "Speed Up Disc Transfer Rate" in the game properties. An inaccurate fix was made in 4.0-4222 and was reverted in 4.0-5531. Refer issue 8725. Was finally fixed in 5.0-2431.
The issue reoccured in 5.0-13170 with the game crashing while in race after running for about 10 to 15 minutes, and could be corrected with "Speed Up Disc Transfer Rate" enabled. This was fixed in a later revision.
Slow Model Loading in CSS
After selecting your character and gear during the Character Select Screen, the game will load the model for that respective character-gear combination. This can take up to a second or so. Models load almost instantly with "Speed Up Disc Transfer Rate" enabled.
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
16:9 Widescreen by gamemasterplc (https://sites.google.com/site/gamemasterplcscheatcodes/home)
$16:9 Widescreen [gamemasterplc] c20645dc 00000003 c0828018 ec210132 c08281fc ec210132 9421fff0 00000000 c253cf18 00000003 ec25093a c0828018 ec210132 c08281fc ec210132 00000000
16:9 Widescreen by Muzzarino with HUD elements moved. Seems to not work properly on a few stages (Egg Factory and Sand Ruins).
$16:9 Widescreen [Muzzarino] 48000000 800030c8 de000000 80008180 d20a9050 00000002 38600003 986287fc 60000000 00000000 d20a9104 00000002 38600003 986287fc 60000000 00000000 d20a93b0 00000002 39400003 994287fc 39400002 00000000 d20a93fc 00000002 39400003 994287fc 60000000 00000000 d20a9464 00000002 39400003 994287fc 39400002 00000000 d20a94b0 00000002 39400003 994287fc 60000000 00000000 d20a96a8 00000002 39400003 994287fc 39400002 00000000 d20a96f4 00000002 39400003 994287fc 60000000 00000000 d20a975c 00000002 39400003 994287fc 39400002 00000000 d20a97a8 00000002 39400003 994287fc 60000000 00000000 d20bd428 00000002 38a00004 98a287fc 38600000 00000000 d211a034 00000002 38600004 986287fc 38600000 00000000 d2152370 00000002 39400002 994287fc 60000000 00000000 d21886a8 00000004 3be00001 9be287fc 3fe08006 63ff45dc 7fe803a6 4e800021 60000000 00000000 e0000000 80000000 c204cc70 0000000a 886287fc 2c030000 40820038 48000029 7c8802a6 c0840000 efbd2024 c0840004 fc1d2000 4080001c ec21e824 ec210132 48000010 4e800021 3f400000 3fe38e39 38600000 986287fc ec830824 00000000 c204cd0c 0000000f ed090024 898287fc 2c0c0000 40820060 7d8802a6 48000009 3faaaaab 7ca802a6 c1050000 7d8803a6 3d809862 618c87fc 38a5fffc 80c50000 7c066000 4082fff4 c085fff8 c3a5fff4 ed4a0772 efa9e824 efbd0232 ed090024 fc1d2000 40800010 ec9d2024 ed080132 ed4a0132 39800000 998287fc 00000000 c203422c 00000029 880287fc d00504e8 2c000002 41800130 7c8802a6 48000009 3faaaaab 7c6802a6 c3a30000 7c8803a6 3c809862 608487fc 3863fffc 80c30000 7c062000 4082fff4 c023fff8 c043fff4 ec42e824 ef9de824 ec5c1024 fc020800 40800008 ef820824 ec5c1024 ec420772 c00504e0 ec001024 d00504e0 c00504dc ec001024 d00504dc c043fff4 3400fffe 418200b4 ec42e824 ef9de824 ec5c1024 fc020800 40800020 ec420824 c00504e8 ec001024 d00504e8 c00504e4 ec001024 d00504e4 2c000002 4082007c 3c80801d 38842d00 c024fff8 c004fffc c043fff4 ec210024 c00504e0 ec0000b2 d00504e0 c00504dc ec0000b2 d00504dc ec42e824 ef9de824 ec5c1024 fc020800 40800038 ec420824 c00504e0 ec0000b2 d00504e0 c00504dc ec0000b2 d00504dc c00504e8 ec0000b2 d00504e8 c00504e4 ec0000b2 d00504e4 38000000 980287fc 00000000
HD Texture Pack
There are 3 versions of this texture pack to choose from:
720p (est. RAM usage: 62MB) - https://mega.nz/file/8YwgGI7D#NwL-sy3WQDOizHtO6MJiNW1R_DopYn4EfQiulV27AoE
1440p (est. RAM usage: 235MB) - https://mega.nz/file/Id42SSqL#7FHVIyHG_VDIqccXRgI0YHLcR7C_bUAr3iJwAFk-cBM
4k (est. RAM usage: 484MB) - https://mega.nz/file/0UxgEArS#CGWzS54FizKub8USE1b5FcpcbE7UIdY92BLTJvgq7d8
Credit: Extreme Gear Labs (https://discord.gg/6xwfaZc , https://www.exgearlabs.org/)
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Sonic Riders since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|r5691||Windows 7||Intel Core i5-750 @ 4 GHz||ATI Radeon HD 5870||Perfect: 60FPS rock solid.|
|r5691||Windows 7||AMD A8-3820 @ 2.5 GHz||NVIDIA GeForce GTX 560||Okay: 60FPS but no videos during cut scenes.||Xx2TailsxX|
|r7440||Windows XP||Intel Pentium E2140 @ 1.6 GHz||NVIDIA GeForce 8400||Playable: 35/45FPS||Lafa|
|4.0-7842||Mac OS X 10.11||Intel Core i7-4770K @ 3.2 GHz||NVIDIA GeForce 780M||Unplayable: 60FPS in some parts but slows to ~15 at times during race||Dr3AmNightmare|
|5.0-15105||Windows 10||AMD Ryzen 7 3700X @ 3.6 GHz||NVIDIA GeForce RTX 3060 Ti||Perfect: Even when running with the 4K texture pack, Riders is smooth and super responsive. There are a couple of hiccups here and there but I assume that's only because it's loading, and even then it only takes a split second before gameplay resumes. Buttery smooth 60FPS average with Vulkan backend, 3x Native res, 8x SSAA AA, 16x AF, and the 4K texture pack listed above. Cutscenes like the intro are still broken.||John-117|
|5.0-15885||Windows 10||Intel Celeron N3450 @ 1.1 GHz||NVIDIA GeForce 920MX||3x Native(1080p) scaled EFB copy=on, runs great in 55-60 FPS||JayYeaR|
|5.0-17995||SteamOS 3.4.4||AMD Custom APU 0405 @ 2.4 GHz||AMD Custom GPU 0405||Mostly fine, runs at 60fps with slow downs in certain areas of various tracks, particularly when destroying some obstacles with strength characters. Overall a solid experience and the game can be played through all the way with no major issues.||KasimAhmic|
- Sonic Team (Developer)
- Now Production (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2006 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (OS): macOS
- Tested On (Release): 5.0
- Tested On (OS): Linux
- Tested On (GPU): AMD
- GameCube games
- Games with texture packs