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Sonic Riders: Zero Gravity: Difference between revisions
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{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=Intel HD Graphics|result=Runs around 22FPS in game (and sound stutters too), but near 60 in menus. No graphical glitches.|tester=Sonickyle27}} | {{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=Intel HD Graphics|result=Runs around 22FPS in game (and sound stutters too), but near 60 in menus. No graphical glitches.|tester=Sonickyle27}} | ||
{{testing/entry|revision=4.0-5875|OS=Windows 8.1|CPU=Intel Celeron B820 @1.7GHz|GPU=NVIDIA GeForce GT 620M|result=Runs around 50-55FPS in game with frameskip set to 4 the game randomly freeze.|tester=Mii Maker}} | {{testing/entry|revision=4.0-5875|OS=Windows 8.1|CPU=Intel Celeron B820 @1.7GHz|GPU=NVIDIA GeForce GT 620M|result=Runs around 50-55FPS in game with frameskip set to 4 the game randomly freeze.|tester=Mii Maker}} | ||
{{testing/entry|revision=4.0-7147|OS=Windows 10 x64|CPU=AMD FX-8350|GPU=AMD Radeon R9 280x|result=Played through the entire Hero campaign, average framerate of 55FPS. Works perfectly.|tester=Alpha284}} | {{testing/entry|revision=4.0-7147|OS=Windows 10 x64|CPU=AMD FX-8350 @ 4.0 GHz|GPU=AMD Radeon R9 280x|result=Played through the entire Hero campaign, average framerate of 55FPS. Works perfectly.|tester=Alpha284}} | ||
{{testing/end}} | {{testing/end}} | ||