Metroid Prime (GC): Difference between revisions

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=== Visors ===
=== Visors ===
The Thermal Visor will only work if EFB to RAM is enabled. However, EFB to RAM is set as default within the game INI, normally preventing the user from using anything but EFB to RAM for this game. Such can be overridden by opening/editing configuration options post the start of the game or modifying the game .ini, which can cause the issue to reoccur.
The Thermal Visor will only work if '''EFB Copies to Texture Only''' is disabled. However, '''EFB Copies to Texture Only''' is disabled as default within the game INI, normally preventing the user from using anything but that setting for this game. Such can be overridden by opening/editing configuration options post the start of the game or modifying the game .ini, which can cause the issue to reoccur.


More problematic, however, is the X-Ray Visor, which becomes impossible to see through in most rooms after acquiring the Phazon Suit; usually, upon activation Samus's sight will be obscured by a static image, usually an extreme closeup of a wall or a giant Grapple Beam symbol. Unfortunately, the reasons for this glitch are unknown, as are the means by which it can be averted, if any exist.
More problematic, however, is the X-Ray Visor, which becomes impossible to see through in most rooms after acquiring the Phazon Suit; usually, upon activation Samus's sight will be obscured by a static image, usually an extreme closeup of a wall or a giant Grapple Beam symbol. Unfortunately, the reasons for this glitch are unknown, as are the means by which it can be averted, if any exist.

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